10 projects tagged "Library"
Zynaptic Reaction is a flexible asynchronous programming framework for Java which may be used to implement complex event-driven applications. It is heavily influenced by the Twisted programming framework developed by TwistedMatrix Labs for the Python programming language. The focus of the Reaction library is on the concurrency and callback model and as such it is application neutral. It can be used to manage lots of concurrent I/O or to farm out compute intensive tasks to multicore processors. As well as being usable as a basic Java library, Reaction can also run as an independent OSGi service and integrate into any GUI framework you choose.
iPfaces is a framework for simple creation of native, form-oriented network applications for mobile devices. The aim of the solution is to screen the programmer completely out from the mobile platform itself, and transfer the entire application logic to the central application server level. Developers with experience with one of the supported Web technologies (ASP.Net, Java, and PHP) may start working with iPFaces virtually immediately.
EpochX is a genetic programming framework. It is designed specifically for the task of analyzing evolutionary automatic programming, so is ideal for researchers who require an extendable system for studying the effects of new operators or procedures. It supports 3 popular representations - Strongly-Typed tree GP, Context-Free Grammar GP, and Grammatical Evolution.
tadedon is a set of utilities that form a foundation for applications written with one of the many Java frameworks, such as GWT, GIN, Guice, Google App Engine, commons-configuration, and many others. It lets you specify the default configuration of your application and upgrade it automatically on each new release. It can redirect all java.util.logging to slf4j and easily configure logback. It can bind application configuration in a Guice module. It supports @PostConstruct and @PreDestroy annotations (JSR 250) in Guice applications. It lets you annotate your methods with @Transactional annotation. It supports Guice injector stage in your Web application. It lets you test your Guice managed servlets and filters without needing a real servlet container. It lets you use Guice Matchers for matching super class, interface, and type literal annotations. It can inject event bus to your GWT applications with the help of GIN.
Components 4 Java is a development tool for Java. It provides a framework to organize and separate different parts of code, and fills the gap between the class level and the library level as provided by the Java SE architecture. Additionally, you can organize your classes in well-separated and loosely coupled components. Those can be stuck together graphically into larger compositions. Finally, components and compositions will be distributed among Java archives as specified in assemblies.
Click'n'Drag is a Python module that introduces the "Plane" class, which extends PyGame's "Surface" functionality, offering a hierarchy of mouse-sensitive, draggable Surfaces that can be used as sprites, windows, icons, or other interactive elements. In addition, the clickndrag.gui module uses clickndrag to provide basic GUI elements like container, label, text box, option list, and button.
planes is a hierarchical surface framework for PyGame. It introduces a "Plane" class which extends PyGame's "Surface" functionality, offering a hierarchy of mouse-sensitive, draggable Surfaces that can be used as sprites, windows, icons, or other interactive elements. In addition, the planes.gui module uses planes to provide basic GUI elements like container, label, text box, option list, and button.