The Crate Game Engine is a game engine that is designed to make creating games trivial. The rendering and scripting engines are removed from the game engine to make the specialization of games as easy as possible. Currently, scripting support is implemented to allow a Lua script to be put directly in the game file, which can be validated as XML. Multiplayer text based adventure-style games can be played with the existing console rendering engine.
Popt is a C library for parsing command line parameters. Popt was heavily influenced by the getopt() and getopt_long() functions, but it improves on them by allowing more powerful argument expansion. Popt can parse arbitrary argv style arrays and automatically set variables based on command line arguments. Popt allows command line arguments to be aliased via configuration files and includes utility functions for parsing arbitrary strings into argv arrays using shell-like rules.
SPAW Editor is a Web based in-browser WYSIWYG HTML editor control enabling Web site developers to replace a standard textarea HTML control with full-featured, fully customizable, multilingual, skinable Web based WYSIWYG editor. It has a tabbed multi-document interface, floating/shared toolbars, a modular architecture, and many other exciting features.
Steev's HTML Parser is an HTML parsing library that builds a complete hierarchy for each element and attribute in the supplied HTML file. Each element is its own C++ class, replete with child nodes, allowing for full control and processing. An 'HTML beautifier' example is included.