GUPnP is an object-oriented open source framework for creating UPnP devices and control points, written in C using GObject and libsoup. The GUPnP API is intended to be easy to use, efficient, and flexible. The GUPnP framework consists of two libraries. GSSDP implements resource discovery and announcement over SSDP, and GUPnP implements the UPnP specification: resource announcement and discovery, description, control, event notification, and presentation (basic Web server functionality through libsoup). GUPnP does not include helpers for construction or control of specific standardized resources (e.g. MediaServer); this is left for higher level libraries utilizing the GUPnP framework.
The Crate Game Engine is a game engine that is designed to make creating games trivial. The rendering and scripting engines are removed from the game engine to make the specialization of games as easy as possible. Currently, scripting support is implemented to allow a Lua script to be put directly in the game file, which can be validated as XML. Multiplayer text based adventure-style games can be played with the existing console rendering engine.
Popt is a C library for parsing command line parameters. Popt was heavily influenced by the getopt() and getopt_long() functions, but it improves on them by allowing more powerful argument expansion. Popt can parse arbitrary argv style arrays and automatically set variables based on command line arguments. Popt allows command line arguments to be aliased via configuration files and includes utility functions for parsing arbitrary strings into argv arrays using shell-like rules.