80 projects tagged "LGPLv3"

No download Website Updated 16 Oct 2010 NeoTextureEdit

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Pop 44.82
Vit 2.16

NeoTextureEdit is an easy to use graph-based procedural seamless texture editor. NeoTexture is the associated run-time generation library. Using continuous basis functions, it can generate arbitrary resolution images without quality degradation. Its main purpose is to produce high-quality textures for real time rendering applications that can be stored in a few kB and synthesized on application startup. But it can also be used to generate off-line images.

No download No website Updated 17 Apr 2012 OpenIcons

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Pop 152.32
Vit 4.32

OpenIcons is a set of SVG icons intended to be used on the Web. All the icons are vector-based and made using InkScape. The icons can easily be converted from SVG to pretty much any common graphics format. Since the icons are meant to be used primarily on the Web, the default distribution of the icons includes PNG copies of all icons scaled to the following sizes: 16x16, 32x32, 64x64, and 128x128 pixels.

Download Website Updated 30 Apr 2012 OpenSDMX

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Pop 37.52
Vit 2.84

OpenSDMX provides components that can be used in every context where SDMX is implemented. SDMX is a model and ISO standard for organizing and exchanging statistical data. OpenSDMX produces SDMX data and metadata in a RESTful way.

Download Website Updated 06 May 2012 OpenVRML

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Pop 268.38
Vit 21.43

OpenVRML is a VRML and X3D browser plug-in and C++ toolkit for incorporating VRML/X3D support into applications. It provides VRML97 and Classic VRML X3D parsers, a runtime, and an OpenGL renderer as C++ libraries. The renderer is fully separate from the runtime library so that users can also provide their own renderer. The OpenVRML browser is provided as a D-Bus service, and is embeddable in host applications using XEmbed. The distribution provides both a stand-alone host and a host that runs as a Mozilla plug-in.

No download No website Updated 02 May 2011 PHP 1 Line Enum

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Pop 14.87
Vit 33.64

PHP 1 Line Enum is a standalone PHP class that allows the creation of enumerations in PHP. Every enumeration has its own class. Type hinting is supported. It can convert to and from strings. It supports bitwise operations and namespaces. It uses a simple syntax. It lets you get instances by name, by key, or by class constant.

No download Website Updated 10 Oct 2012 POP-C++

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Pop 57.03
Vit 1.47

POP-C++ is a comprehensive object-oriented system for developing applications in large distributed computing infrastructures such as Grid, P2P or Clouds. It consists of a programming suite (language, compiler) and a run-time system for running POP-C++ applications. The POP-C++ language is a minimal extension of C++ that implements the parallel object model with the integration of resource requirements into distributed objects. This extension is as close as possible to standard C++ so that programmers can easily learn POP-C++ and so that existing C++ libraries can be parallelized using POP-C++ without too much effort. The POP-C++ run-time is an object-oriented open design that aims at integrating different distributed computing tool kits into an infrastructure for executing requirement-driven object-oriented applications. It uses objects to serve objects: the system provides services for executing remote objects.

No download Website Updated 13 May 2009 PodSixNet

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Pop 34.99
Vit 42.91

PodSixNet is a lightweight network layer designed to make it easy to write multiplayer games in Python. It uses Python's built in asyncore library and rencode.py (included) to asynchronously serialize network events and arbitrary data structures, and delivers them to your high level classes through simple callback methods. Each class within your game client that wants to receive network events subclasses the ConnectionListener class and then implements Network_* methods to catch specific user-defined events from the server. You don't have to wait for buffers to fill, check sockets for waiting data, etc. Just do connection.Pump() once per game loop and the library will handle everything else for you, passing off events to all classes that are listening. Sending data back to the server is just as easy by using connection.Send(mydata). Likewise on the server side, events are propagated to Network_* method callbacks and data is sent back to clients with the client.Send(mydata) method.

Download Website Updated 20 Apr 2010 PostPic

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Pop 35.37
Vit 1.00

PostPic is an extension for the PostgreSQL DBMS that enables image processing inside the database, like PostGIS does for spatial data. It adds a new ‘image’ type to the SQL and several functions for processing images and extracting their attributes.

No download Website Updated 17 Sep 2009 Pybatis

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Pop 28.02
Vit 1.46

Pybatis lets you use a templating engine to generate SQL in the same way we use templating engines to generate HTML. But while HTML is generated to send to a browser, Pybatis generates SQL to send to the database via Python's DB API, and then gathers the results. Pybatis consists of three things combined: Python's DB API, templates, and convenience methods. The core idea of treating dynamic SQL as a templating problem rather than a code generation problem (as in most ORM libraries) comes from iBATIS, after which Pybatis is named with great respect.

Download Website Updated 22 Mar 2010 QtLua library

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Pop 43.22
Vit 1.90

The QtLua library aims to make Qt 4 applications scriptable using the Lua scripting language. It is an alternative to the QtScript module. QtLua does not generate or use generated binding code for Qt. Instead it provides useful C++ wrapper classes to make C++ and Lua objects accessible from both Lua and C++. It takes advantage of the Qt meta object system to expose QObject members to Lua scripts and comes with user manual and examples.

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Project Spotlight

QScintilla

A port of Scintilla to Qt.

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Project Spotlight

BGPHist

A tool that saves MP-BGP updates into a database for troubleshooting.