4tH is a Forth compiler with a little difference. Instead of the standard Forth engine it features a conventional compiler. 4tH is a very small compiler that can create bytecode, C-embeddable bytecode, standalone executables, but also works fine as a scripting language. It supports about 95% of the ANS Forth CORE wordset and features conditional compilation, pipes, files, assertions, forward declarations, enumerations, structures, suspended execution, recursion, include files, etc. It comes with an RPN calculator, line editor, preprocessor, compiler, decompiler, C-source generator, a virtual machine, and a multitasking environment.
AzureGE is a multi-platform OpenGL and OpenAL-based game engine. It has built-in support for I/O, threading, and networking, a particle system, a material generator, a texture generator, and a mesh/terrain generator. It is intended mainly for creating role playing games, but can also be used for other types of game.
I-Nex gathers information for hardware components available on your system and displays it using an user interface similar to the popular Windows tool CPU-Z. It can display information for CPU, GPU, Motherboard, Sound, Hard disks, RAM, Network, and USB, as well as some system information like the hostname, Linux distribution and version, Xorg, GCC, and GLX versions, and Linux Kernel. It can also generate a report on which you can select what to include and optionally send the report to a service such as Pastebin (and others). It also features an option to take a screenshot of the I-Nex window directly from the application.