Archipel is a multithreading framework for Java. Threads working together can be seen as a graph in which each thread is a node. That's exactly what Archipel does. The aim is to make multithreading easier. Simply define your data exchange structures and write the business code for each of your threads, and Archipel handles the rest.
AzureGE is a multi-platform OpenGL and OpenAL-based game engine. It has built-in support for I/O, threading, and networking, a particle system, a material generator, a texture generator, and a mesh/terrain generator. It is intended mainly for creating role playing games, but can also be used for other types of game.
CGAL, the Computational Geometry Algorithms Library, is a large C++ library of geometric data structures and algorithms such as Delaunay triangulations, mesh generation, Boolean operations on polygons, and various geometry processing algorithms. CGAL is used in various areas: computer graphics, scientific visualization, computer aided design and modeling, geographic information systems, molecular biology, medical imaging, robotics and motion planning, and numerical methods.
Cling is a complete, clean, and very flexible Java implementation of the UPnP Device Architecture specification. Additional UPnP service modules and graphical tools are also part of this project. Cling helps you create, control, and monitor UPnP-compatible services on your local network. Cling can be used as an UPnP/DLNA library for Android application development.
I-Nex gathers information for hardware components available on your system and displays it using an user interface similar to the popular Windows tool CPU-Z. It can display information for CPU, GPU, Motherboard, Sound, Hard disks, RAM, Network, and USB, as well as some system information like the hostname, Linux distribution and version, Xorg, GCC, and GLX versions, and Linux Kernel. It can also generate a report on which you can select what to include and optionally send the report to a service such as Pastebin (and others). It also features an option to take a screenshot of the I-Nex window directly from the application.
Java distributed framework is a framework for distributed grid and / or volunteer computing. It's divided into a server and client library. You can create new or implement it into existing applications in no time; you don't need knowledge about network connections, sockets, etc. The Framework does almost everything automatically. It provides secure automatic client <-> server communications, unique IDs, automatic resending of jobs to new clients if needed, user stats, and much more. The client framework supports the detection of the computer's user state (idling, away, online, etc.). It also offers many other useful features and helpers for developing a distributed client application.