27 projects tagged "JavaScript"
JS WARS is a classic shoot 'em up written to demonstrate the power of modern Web browsers. It is targeting Firefox 3.5 with its audio/video support and increased performance, and uses the canvas tag. It should work well in other modern Web browsers (supporting the canvas tag), just without the music and sound effects.
Guacamole is an HTML5 Web application that provides access to desktop environments using remote desktop protocols such as VNC or RDP. A centralized server acts as a tunnel and proxy, allowing access to multiple desktops through a Web browser. No plugins are needed. The client requires nothing more than a Web browser supporting HTML5 and AJAX.
noVNC is a VNC client implemented using HTML5 technologies, specifically Canvas and WebSockets. It supports "wss://" encryption (SSL/TLS). For browsers that do not have native WebSockets support, the project includes web-socket-js, a WebSockets emulator using Adobe Flash. In addition, as3crypto has been added to web-socket-js to implement WebSocket SSL/TLS encryption, i.e. the "wss://" URI scheme.
AsterClick is a system for developing with Asterisk AMI and HTML5 WebSockets. It is composed of two parts: a server-side middleware and a client-side JavaScript class. The server-side middleware mediates between Asterisk AMI and multiple HTML5 browsers connected via WebSockets. The JavaScript class manages the WebSockets connection and provides methods like addEventListener() and removeEventListener() that take AMI events as parameters. AsterClick does away with browsers polling servers by exploiting the persistent nature of HTML5 WebSocket connections. The communications protocol between client and server is based on XML. Commands can be sent via the JavaScript class using XML strings, XML objects, or JSON objects. A client can connect to multiple Asterisk servers at the same time. The server-side component of AsterClick has hooks for both custom AsterClick commands and server side plugins and related events that all share the same XML stream.
Cacophony is a tool for creating and viewing interactive videos, especially music videos, using HTML5 video and canvas elements and Javascript. Interactive elements include visuals/story adapting in response to user input as text, mouse movement, drawings, and choices (choose-your-own-adventure). Input from the viewer can affect the subsequent video, and also be sent to a server for integration with other Web applications (social networking, sharing, and geotagging), which is possible because effects are rendered on-the-fly in the browser, not pre-rendered like traditional video. Input can also come from external sources (RSS and JSON), so you can integrate external data, or previously generated data, back into subsequent views of the video.
PuntoEngine is a PHP MVC framework that mixes the best practices of diferent Web frameworks. PuntoEngine mixes ideas from ASP.Net MVC, Java Servlets, and PHP. It lets you easily configure a Servlet to cast request GET, POST, Webservice XML. It can also be configured to draw a page with a master page.
jsGameSoup is a framework for making games for the Web using JavaScript and HTML5. It abstracts away some of the complexity of developing Javascript games for multiple browsers. It currently runs under new versions of Firefox (Gecko), Safari/Chrome (WebKit), and Internet Explorer 6 and higher. It does not require any proprietary technologies like Flash or Silverlight.