35 projects tagged "JavaScript"
hMUD is a classic Telnet MUD client that runs in major Web browsers (IE, Firefox, and Chrome). Internally it's a Flash client, but you do not interact directly with Flash; it just does a bridge between the HTML and the MUD server. For the user, it's just an HTML page using Javascript (like most Web sites). So it is largely accessible by modern computers. It works on any Telnet MUD, and it parses ANSI colors, transforming the output to HTML. It has basic features like command history, logging output in HTML (so that you can save a log with the same output currently in your screen), and other conveniences.
jQuery Tools is a UI library designed for the particular needs of Web sites. It provides tabs, tooltips, accordions, overlays, smooth navigation, and visual effects. This library contains six of the most useful JavaScript tools available for modern Web sites. All of these tools can be used together, extended, configured, and styled. This enables the possibility of hundreds of different widgets and new personal ways of using the library.
NaturePHP is a classes wrapper using PHP's autoload to create a non-intrusive, simple, organized, and extensible library system. It is aimed at intermediate and advanced PHP developers, providing a lot of non-intrusive functionality for Web site and application development. Upcoming development will include internal library management and the ability to download/update libraries from the repository.
P2P-Fusion is a software system that supports audiovisual creative activities and makes it easy for anyone to create, reuse, and share audio and video productions over the Internet legally, without costly servers and complicated system management. Fusion binds together a peer-to-peer network, a distributed semantic database, social enrichment features, support for embedded licenses, and a social media application toolkit into an integrated easy-to-use solution.
Nagios 4 iPhone is a Nagios interface for the iPhone. It does not require any modifications on your Nagios servers. The server part of this software collects statistics on several Nagios servers, serves a few static files, and generates a JSON response. The client part handles the display of the data on the iPhone.
Node is similar in design to and influenced by systems like Ruby's Event Machine or Python's Twisted. Node takes the event model a bit further: it presents the event loop as a language construct instead of as a library. In other systems, there is always a blocking call to start the event loop. Typically, one defines behavior through callbacks at the beginning of a script, and at the end starts a server through a blocking call like EventMachine::run(). In Node, there is no such start-the-event-loop call. Node simply enters the event loop after executing the input script. Node exits the event loop when there are no more callbacks to perform. This behavior is like browser Javascript: the event loop is hidden from the user.