The J2DGAMEFRAMEWORK provides the necessary classes to implement a simple 2D game in a window enviroment using Java Swing libraries. This framework also provides a Sprite Collision Manager and a simple GUI template. By using this framework, the developers only concern is how to implement classes, and not the 2D World, the collisions, etc. It uses the Observer Design Pattern. It has double-buffered rendering, simple use of collisions, and user-transparent multi-threading for collision classes. You can move sprites like a vector with speed and angle, and simply save and load your game.
The RepairsLab system allows you to manage the entry and exit of equipment repair in a small workshop for repairs or service center. The application allows the printing of a "Repairs sheet" for each device and manages the state of repair. Inside the Repairs ticket, you can enter the features of the delivered and the state of repair. The system provides management of different master data for definition of states of repair, customers, types of equipment, trademarks, and models. You can print a paper "Repairs sheet" in duplicate to store paper and as a delivery receipt for the customer.
jCores is a Java library that feels like jQuery, with many shortcuts and transparent parallelism. It was made to denoise programming in the Java language and to increase execution speed. Its goal is to demonstrate that Java, the language, can be as sexy as Python in terms of hacking and as parallel as your hardware gets in terms of CPUs.
jValidator is a data quality firewall, i.e. middleware for the real time validation, management, and monitoring of data streams. If you need to implement or improve the validation process of your schemas, to populate a database through data streams of various formats and originating from many sources, to validate complex rules, and to monitoring the quality of your data, jValidator is the solution.
Variance provides a general-purpose, custom-wirable junction box for conversion between Java types. Values stored as Variants can be converted freely to any type (provided that a type converter exists between the original type and the target type), and users can add new type converters or override existing conversions.