Gwyddion is a modular SPM (Scanning Probe Microsope) data visualization and analysis tool. It can be used for all most frequently used data processing operations including: leveling, false color plotting, shading, filtering, denoising, data editing, integral transforms, grain analysis, profile extraction, fractal analysis, and many more. The program is primarily focused on SPM data analysis (e.g. data obtained from AFM, STM, NSOM, and similar microscopes). However, it can also be used for analyzing SEM (scaning electron microscopy) data or any other 2D data.
HeeksCAD is a CAD application. It can import solid models from STEP and IGES files, draw construction geometry and lines and arcs, create new primitive solids, or make solids by extruding a sketch or by making a lofted solid between sketches. Solids can be modified using blending or boolean operations. Models can be saved as IGES, STEP, and STL. The 2D geometry can be plotted with a printer or to HPGL. DXF files can be imported and exported; lines, arcs, spline, ellipses, and polylines are supported. SVG import has similar capabilities. It is possible to make Add-In modules. The HeeksCNC project provides a CAM add-in, and HeeksPython provides a Python console.
JAME is an application for creating fractals and other graphics artifacts. It is written in the Java language, with some native code to accelerate encoding of videos and images. It has a real-time, multi-threaded graphics engine with layers, filters, effects, a lot of formulas, and parameters. JAME supports operations such as continuous zoom of Mandelbrot and Julia sets, rotation, and color shifting. JAME has also advanced features such as networked computation and scripting. You can take photos of your fractals or record movies from your exploration paths. Photos and movies are stored in a database to be rendered in high resolution and exported to a file. JAME can be extended by plug-ins which provide fractals, formulas, filters, effects, and more.
X-Plane is a flight simulator that reads in the geometric shape of any aircraft and then figures out how that aircraft will fly. It does this via an engineering process called "blade element theory", which involves breaking the aircraft down into many small elements and then finding the forces on each little element many times per second. These forces are then converted into accelerations, which are then integrated to velocities and positions. This gives X-Plane the most realistic flight model available for personal computers.