JACL is an interpreted language for creating interactive fiction and turn-based Web games. Using a variety of Glk libraries, JACL has cross-platform support for graphics and sound in the desktop environment. JACL also includes an integrated Web server for easy testing of Web-based games.
Java Compiler Compiler (JavaCC) is the most a parser generator for use with Java applications. A parser generator is a tool that reads a grammar specification and converts it to a Java program that can recognize matches to the grammar. In addition to the parser generator itself, JavaCC provides other standard capabilities related to parser generation, such as tree building (via a tool called JJTree included with JavaCC), actions, debugging, and more.
Jython is a Java implementation of the Python programming language. It allows users to compile Python source code to Java byte codes, and run the resulting bytecodes on any Java Virtual Machine. It is a very seamless and smooth integration with Java: from Python you have complete access to all Java libraries, can build applets, can integrate with Java beans, and can subclass Java classes in Python and vice versa. Like Python, and unlike Java, Jython can also be used interactively: just type some Jython code at the prompt and see the results immediately.
KernelDriver automates your Windows 2000/NT, Windows Me/98/95 and Linux device driver development by providing you with powerful tools for hardware debugging, driver code generation, and driver debugging. KernelDriver supports PCI / USB / ISA and EISA drivers. KernelDriver for Windows and Linux includes the powerful Driver Wizard. Using the Driver Wizard you can graphically debug your hardware by "peeking" and "poking" at it without writing a single line of code. After your hardware is diagnosed, use the Driver Wizard to generate a complete kernel mode device driver which will drive your hardware.
Lua is a programming language originally designed for extending applications, but also frequently used as a general-purpose, stand-alone language. It combines simple procedural syntax (similar to Pascal) with powerful data description constructs based on associative arrays and extensible semantics. It is dynamically typed, interpreted from bytecodes, and has automatic memory management, making it ideal for configuration, scripting, and rapid prototyping. It is implemented as a small library of C functions, written in ANSI C, and compiles unmodified in all known platforms. The implementation goals are simplicity, efficiency, portability, and low embedding cost. It has been used on games such as World of Warcraft, FarCry and Angry Birds, among others.