HGL is a compiler/interpreter suite for developing images. It features its own simple but powerful language, Lua integration, output in various formats as well as runtime input handled by plugins, and easy integration into various environments like Web servers or graphical applications. The input is taken from a source file, which has to be compiled for quick and frequent access by the interpreter. An interpreter then runs the compiled files, takes input from custom plugins (if neccessary), and outputs its result via custom plugins.
CGILua is a tool for developing dynamic HTML pages and manipulating input data from forms. It uses the interpreted language Lua for codifying its scripts. It has been on the road for almost 8 years now, being used in many Web products and sites. It is extensible through Lua libraries and dynamic loading of C/C++ libraries. Scripts can be written as Lua programs or HTML templates (HTML with Lua code embedded). Scripts are platform-independent.
EGSL is a small interpreter which can execute Lua scripts. It includes some functions for fast and easy game development. These are image manipulation functions, functions for 2D drawing, sound and music, input via mouse, keyboard, and joypad, and some helper functions. The engine is based on SDL, SDL_gfx, and SDL_mixer, and additionally on SDL_image on Haiku-OS.