50 projects tagged "HTML5"
noVNC is a VNC client implemented using HTML5 technologies, specifically Canvas and WebSockets. It supports "wss://" encryption (SSL/TLS). For browsers that do not have native WebSockets support, the project includes web-socket-js, a WebSockets emulator using Adobe Flash. In addition, as3crypto has been added to web-socket-js to implement WebSocket SSL/TLS encryption, i.e. the "wss://" URI scheme.
The JW Player for HTML5 is a fully skinable and configurable player based upon the new <video> tag found in HTML5. It is built using JavaScript (jQuery) and skinned using PNG images, which makes it extremely easy to modify both the behavior and looks. It supports all browsers and devices, offering the enhanced performance for users with enhanced browsers and a seamless fallback to the popular JW Player for Flash for everyone else.
ThinVNC exploits HTML5 canvas to display a remote PC desktop without requiring any additional plugin, add-on, or installation of any kind on the client side. Regardless of the computer or mobile operating system, ThinVNC provides native, secure data transmission using HTTP and SSL. It includes a Presentation Manager and can be set up as a gateway to proxy other ThinVNC instances.
PuntoEngine is a PHP MVC framework that mixes the best practices of diferent Web frameworks. PuntoEngine mixes ideas from ASP.Net MVC, Java Servlets, and PHP. It lets you easily configure a Servlet to cast request GET, POST, Webservice XML. It can also be configured to draw a page with a master page.
jsGameSoup is a framework for making games for the Web using JavaScript and HTML5. It abstracts away some of the complexity of developing Javascript games for multiple browsers. It currently runs under new versions of Firefox (Gecko), Safari/Chrome (WebKit), and Internet Explorer 6 and higher. It does not require any proprietary technologies like Flash or Silverlight.