OpenSCB is a hardware and software solution for controlling servos over USB. The hardware is designed to interface with classic RC servos, AX-12/AX-18 servos, OpenServo, and more using a powerful 32-bit microcontroller with a USB port for programming and control with a PC. The schematic and layout will be available and can be customized. A graphical interface is also provided for your computer to configure, calibrate, and control the board.
SANE stands for "Scanner Access Now Easy" and is an application programming interface (API) that provides standardized access to any raster image scanner hardware (flatbed scanner, handheld scanner, video and still cameras, framegrabbers, etc.). The SANE standard is public domain and its discussion and development are open to everybody. The source code is written for UNIX (including Linux) and is available under the GPL, but commercial applications and backends are welcome. The package contains the libraries, net support, and scanimage. The X frontends xscanimage and xcam can be found in sane-frontends.
v4l-utils is a collection of various video4linux (V4L) and DVB utilities. libv4l is an accompanying collection of libraries that adds a thin abstraction layer on top of video4linux2 (V4L2) devices. The purpose of this layer is to make it easy for application writers to support a wide variety of devices without having to write separate code for different devices in the same class. It consists of 3 different libraries. libv4lconvert offers functions to convert from any (known) pixel format to V4l2_PIX_FMT_BGR24 or V4l2_PIX_FMT_YUV420. libv4l1 offers the (deprecated) v4l1 API on top of v4l2 devices, independent of the drivers for those devices supporting v4l1 compatibility (which many v4l2 drivers do not). libv4l2 offers the v4l2 API on top of v4l2 devices, while adding support for the application transparent libv4lconvert conversion where necessary.
System# is a .NET library intended for the description of real-time embedded systems. It comes with a built-in simulator kernel and a code transformation engine that converts a design into synthesizable VHDL. The main focus is currently the development of FPGA designs. System# not only supports register-transfer-level (RTL) descriptions whose translation to VHDL is straightforward, but is also capable of converting clocked threads with wait statements to a synthesizable VHDL state machine. Furthermore, System# introduces synthesizable transaction-level modeling features. From a technological point of view, it uses reflection and assembly code (CIL) decompilation to reconstruct an abstract syntax tree (AST) from the system design. The AST conforms to SysDOM, a document object model for describing component-based reactive systems. An unparsing stage converts the AST to VHDL. The decompilation process can be instrumented in various ways by attribute-based programming. Furthermore, transformations of the AST itself are possible. This enables implementation of advanced features such as converting clocked threads to finite state machines.
rgbproc-repository is intended for use with Xilinx EDK tools. It consists of many units written in VHDL that can be used to build a design for image/video processing. The backbone is the data bus (called simply RGB) that is used to pass data (typically) from VGA input to VGA/DVI output.
fpgasm creates bare-metal FPGA designs without Verilog or VHDL. Traditionally, FPGAs are built using proprietary Verilog or VHDL language implementations provided by the vendor. fpgasm is to Verilog and VHDL as assembly language is to C++. It takes you all the way to the netlist, and is not just a translator to Verilog. Because of that, the total "make" time to a working fpga is seconds, not minutes. With fewer than ten reserved words, fpgasm syntax can be mastered in a few minutes. With FPGA assembler, you can focus on understanding the FPGA substrate and how your design should map onto it (instead of figuring out large and complicated tools).