The Kowalski project aims to provide a data driven, lightweight cross platform audio solution. The target audience is developers of games and similar applications where real time audio plays an important role. The Kowalski engine, which is the runtime component, relies only on host-specific external libraries to pass the final output buffers to the audio hardware. All other processing is done in the engine code. Features include positional audio (distance attenuation, cone attenuation, Doppler shift, binaural panning), real time Ogg Vorbis decoding, a powerful mix bus system, and tools to build, validate, and view Kowalski data.
CoolDown is a puzzle game inspired by the old game PipeMania, although it changed a lot during development. Your task is to cool down the ball coming from the start field. It has 100 levels, increasing difficulty, pipes in 4 colors, special tiles, and multiple balls. It is available for Caanoo and WIZ, and can be compiled for Linux, Mac OS X, and Windows.
pocketpod is a proof of delivery Web application. Any systems with Flash installed, including portable mobile handheld devices, can allow users to sign signatures over its interface. These are then transmitted over the Web, and images are generated. It is ideal for industries such as logistics.