EGSL is a small interpreter which can execute Lua scripts. It includes some functions for fast and easy game development. These are image manipulation functions, functions for 2D drawing, sound and music, input via mouse, keyboard, and joypad, and some helper functions. The engine is based on SDL, SDL_gfx, and SDL_mixer, and additionally on SDL_image on Haiku-OS.
Gnash is a Flash movie player and Web browser plugin for Firefox, Mozilla, Konqueror, and Opera. Gnash supports many SWF v7 features and ActionScript3 classes. Gnash supports the majority of Flash opcodes up to SWF version 7, and a wide sampling of ActionScript classes for SWF version 8.5. Gnash also runs on many GNU/Linux distributions, embedded GNU/Linux, FreeBSD, NetBSD, OpenBSD, non x86-processors, and 64-bit architectures. There is also a standalone player for GNOME or KDE based desktops.
SDL Asylum is a C/SDL port of Andy Southgate's 1994 game Asylum, originally for the Acorn Archimedes. In the game, Young Sigmund has a few problems. To help him resolve his mental instability, you must enter the surreal world of his inner mind and shut down the malfunctioning brain cells.
se is a screen-oriented version of the classic UNIX text editor ed. The editor implements many of the commands of ed, but instead of being line-oriented, se is screen-oriented. The command syntax is very familiar to users who already know ed. If you get stuck, there is a built-in help system that describes many of the available commands. Many configurable options can be loaded from a .serc file. se can be run interactively or in a script via the included scriptse utility. The editor is portable across many platforms, supporting major Linux and BSD distributions as well as other systems like GNU, Minix, Haiku, OpenSolaris, and Cygwin.