SDL Asylum is a C/SDL port of Andy Southgate's 1994 game Asylum, originally for the Acorn Archimedes. In the game, Young Sigmund has a few problems. To help him resolve his mental instability, you must enter the surreal world of his inner mind and shut down the malfunctioning brain cells.
SYINF shows in brief a system's CPU brand and model, RAM size, disk space, operating system, regional parameters, and current date and time. It can run in interactive (menu) or batch mode. There are two versions, in the C and C++ languages. They have been tested on 21 (15) compilers, 27 (26) operating systems, and 19 architectures. (Figures in parentheses are for the C++ version.) Both versions are conveyed in source code form only, each as a single ~35 KB source text file.
The dyncall library project provides a clean and portable C interface to dynamically issue foreign function calls using small call kernels written in assembly. Instead of providing code for every bridged function call, which unnecessarily results in code bloat, only a modest number of instructions are used to invoke all calls.
se is a screen-oriented version of the classic UNIX text editor ed. The editor implements many of the commands of ed, but instead of being line-oriented, se is screen-oriented. The command syntax is very familiar to users who already know ed. If you get stuck, there is a built-in help system that describes many of the available commands. Many configurable options can be loaded from a .serc file. se can be run interactively or in a script via the included scriptse utility. The editor is portable across many platforms, supporting major Linux and BSD distributions as well as other systems like GNU, Minix, Haiku, OpenSolaris, and Cygwin.