The CyaSSL embedded SSL library is a lightweight SSL library written in ANSI C and targeted for embedded and RTOS environments, primarily because of its small size, speed, and feature set. It is commonly used in standard operating environments and cloud services as well because of its royalty-free pricing and excellent cross platform support. CyaSSL supports industry standards up to the current TLS 1.2 and DTLS 1.2 levels, is up to 20 times smaller than OpenSSL, and offers progressive ciphers such as HC-128, RABBIT, and NTRU.
C-Dogs SDL is a port of the old DOS arcade game C-Dogs to modern operating systems. C-Dogs is an arcade shoot-em-up which lets players work alone or co-operativly during missions, and against each other in the "dogfight" deathmatch mode. The original DOS version of C-Dogs came with several built in missions and dogfight maps, and this version is no exception. The author of the DOS version of C-Dogs is Ronny Wester.
SDL Asylum is a C/SDL port of Andy Southgate's 1994 game Asylum, originally for the Acorn Archimedes. In the game, Young Sigmund has a few problems. To help him resolve his mental instability, you must enter the surreal world of his inner mind and shut down the malfunctioning brain cells.
EGSL is a small interpreter which can execute Lua scripts. It includes some functions for fast and easy game development. These are image manipulation functions, functions for 2D drawing, sound and music, input via mouse, keyboard, and joypad, and some helper functions. The engine is based on SDL, SDL_gfx, and SDL_mixer, and additionally on SDL_image on Haiku-OS.
METAXPON ("Metachron" in Greek letters) is a small and fast audio DSP library for time-scale manipulation of 16-bit integer or 32-bit floating point stereo audio data streams. It employs a rigid phase-locked vocoder with dedicated transient detection and processing, and can work in real-time or non-real-time. Four editions are included - a portable edition and three x86 editions. The portable edition can be built with any ANSI C compiler and is OS- and architecture-independent. The three x86 editions are written in assembly using the FPU, 3DNow!, and SSE instruction sets, respectively, with automatic selection between them depending on the CPU capabilities. They can be compiled with MASM, JWASM, or NASM, producing libraries of object files in 8 formats.
SYINF shows in brief a system's CPU brand and model, RAM size, disk space, operating system, regional parameters, and current date and time. It can run in interactive (menu) or batch mode. There are two versions, in the C and C++ languages. They have been tested on 21 (15) compilers, 27 (26) operating systems, and 19 architectures. (Figures in parentheses are for the C++ version.) Both versions are conveyed in source code form only, each as a single ~35 KB source text file.