RSS 14 projects tagged "Haiku"

Download Website Updated 25 Mar 2013 se

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Pop 40.84
Vit 1.45

se is a screen-oriented version of the classic UNIX text editor ed. The editor implements many of the commands of ed, but instead of being line-oriented, se is screen-oriented. The command syntax is very familiar to users who already know ed. If you get stuck, there is a built-in help system that describes many of the available commands. Many configurable options can be loaded from a .serc file. se can be run interactively or in a script via the included scriptse utility. The editor is portable across many platforms, supporting major Linux and BSD distributions as well as other systems like GNU, Minix, Haiku, OpenSolaris, and Cygwin.

Download Website Updated 29 Aug 2013 Simutrans

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Pop 87.46
Vit 1.60

Simutrans is a transportation simulation game. Your goal is to establish a successful transport company and build the necessary infrastructure to transport passengers, mail, and goods between cities, factories, and tourist attractions by land, air, and water.

No download No website Updated 04 Apr 2014 METAXPON

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Pop 33.56
Vit 25.80

METAXPON ("Metachron" in Greek letters) is a small and fast audio DSP library for time-scale manipulation of 16-bit integer or 32-bit floating point stereo audio data streams. It employs a rigid phase-locked vocoder with dedicated transient detection and processing, and can work in real-time or non-real-time. Four editions are included - a portable edition and three x86 editions. The portable edition can be built with any ANSI C compiler and is OS- and architecture-independent. The three x86 editions are written in assembly using the FPU, 3DNow!, and SSE instruction sets, respectively, with automatic selection between them depending on the CPU capabilities. They can be compiled with MASM, JWASM, or NASM, producing libraries of object files in 8 formats.

No download No website Updated 07 Apr 2014 SYINF

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Pop 23.71
Vit 26.97

SYINF shows in brief a system's CPU brand and model, RAM size, disk space, operating system, regional parameters, and current date and time. It can run in interactive (menu) or batch mode. There are two versions, in the C and C++ languages. They have been tested on 21 (15) compilers, 27 (26) operating systems, and 19 architectures. (Figures in parentheses are for the C++ version.) Both versions are conveyed in source code form only, each as a single ~35 KB source text file.

Download Website Updated 03 Jan 2013 EGSL Interpreter

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Pop 35.07
Vit 4.47

EGSL is a small interpreter which can execute Lua scripts. It includes some functions for fast and easy game development. These are image manipulation functions, functions for 2D drawing, sound and music, input via mouse, keyboard, and joypad, and some helper functions. The engine is based on SDL, SDL_gfx, and SDL_mixer, and additionally on SDL_image on Haiku-OS.

No download Website Updated 10 May 2010 rezerwar

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Pop 83.95
Vit 2.73

rezerwar is a puzzle game that could be quickly described as the illegitimate child of a known block game and the average pipe game.

No download Website Updated 08 Feb 2014 NASPRO

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Pop 117.61
Vit 18.48

NASPRO ("NASPRO Architecture for Sound PROcessing") is a collection of Free and Open Source sound processing software built around the LV2 plugin standard.

Download Website Updated 26 Mar 2014 dyncall

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Pop 190.60
Vit 27.33

The dyncall library project provides a clean and portable C interface to dynamically issue foreign function calls using small call kernels written in assembly. Instead of providing code for every bridged function call, which unnecessarily results in code bloat, only a modest number of instructions are used to invoke all calls.

Download Website Updated 17 Aug 2009 SDL Asylum

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Pop 43.63
Vit 3.38

SDL Asylum is a C/SDL port of Andy Southgate's 1994 game Asylum, originally for the Acorn Archimedes. In the game, Young Sigmund has a few problems. To help him resolve his mental instability, you must enter the surreal world of his inner mind and shut down the malfunctioning brain cells.

Download Website Updated 13 Jan 2014 MirBSD Korn Shell

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Pop 286.59
Vit 29.28

The MirBSD Korn Shell (mksh) is an actively developed successor of pdksh (the Public Domain Korn Shell), aimed at producing a shell good for interactive use, but with the primary focus on scripting. It is intended to be portable to most *nix-like operating systems as long as they're not too obscure. mksh incorporates improvements from OpenBSD and Debian, as well as bugfixes and enhancements developed for the MirOS, FreeWRT, and MidnightBSD projects and Android. The emacs command line editing mode is UTF-8 capable, and Byte Order Marks are ignored in scripts. The shell supports large files, as well as all pdksh and some csh, AT&T ksh, zsh, and GNU bash features, is compatible with the Bourne shell and POSIX (within limits), has no limit on array sizes, and incorporates some other useful builtins and features. While being already fast and small (without losing functionality), flags to make it even smaller can be given at compile time. An interactive shell reads "~/.mkshrc" on startup.

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Project Spotlight

Echofish

Log monitoring made easy.

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Project Spotlight

Geany

A fast and lightweight IDE using GTK2.