3 projects tagged "GUI"
libNUI is a hardware accelerated GUI framework that makes it possible to build rich multi-platform applications based on 3D rendered dynamic layouts. Interfaces are built as a composition of widgets and behaviors, and the framework handles positioning, resizing, anchoring, and texture stretching. Objects are connected with synchronous events and delegates for mono-threaded communication, or asynchronous notifications and message queues are used for multi-threaded applications. It also supports strings (including Unicode), paths, files, data streams, fonts, threads, critical sections, audio buffer rendering, and more.
Click'n'Drag is a Python module that introduces the "Plane" class, which extends PyGame's "Surface" functionality, offering a hierarchy of mouse-sensitive, draggable Surfaces that can be used as sprites, windows, icons, or other interactive elements. In addition, the clickndrag.gui module uses clickndrag to provide basic GUI elements like container, label, text box, option list, and button.
planes is a hierarchical surface framework for PyGame. It introduces a "Plane" class which extends PyGame's "Surface" functionality, offering a hierarchy of mouse-sensitive, draggable Surfaces that can be used as sprites, windows, icons, or other interactive elements. In addition, the planes.gui module uses planes to provide basic GUI elements like container, label, text box, option list, and button.