CrossUI RAD Tools enables developers to rapidly develop and package the same code and UI into Web Apps, native desktop apps for Windows, OS X, Linux, and Unix on 32-bit and 64-bit architectures, and mobile apps for iPhone, iPad, Windows Phone, webOS, BlackBerry, and Android devices.
FileRunner is a two-pane file manager for Unix. It is simple and efficient and has a built-in FTP/SFTP/adb client. It does a reasonable (and improving) job on Windows systems. It features a simple and powerful interface, history and Hotlist (bookmarks), a recursive directory menu of the entire filesystem tree, browsing FTP, sFTP, and adb directories as easily as normal directories, asynchronous file transfers, cached directory listings, asynchronous file operations, built-in command shell windows synchronized with file panels, extensibility by adding your own command buttons, and user-defined file pattern/actions.
Rapicorn is an experimental UI toolkit. It strives to apply modern technologies properly to all aspects of the toolkit implementation. Such technologies include pthreads, XCB, Cairo, compositing, IDL, XML notation, path evaluation, DSLs, unit tests, and SVG. Rapicorn is developed on this base with the aim to significantly improve developer efficiency and user experience.
RepoManager offers a minimalistic approach to Web-based management of version control system repositories. Its goal is to simplify effective handling of repository permissions for a large number of users. Using RepoManager, users themselves are able to grant others permissions to use their repositories whenever they want.
RoseThorn is a cross-platform library for 2D and 3D games running on GNU/Linux (and possibly other Unix-like OSes) and Windows. Features include: hardware accelerated 2D and 3D rendering; Ogg and WAV Sound support with OpenAL; Lua scripting; BMP, JPEG, and PNG image loading and saving (from screenshots); easily created and modified user interfaces with XML and CSS, combined with Lua event handling; separate 2D and 3D libraries; support for multiple fonts in both TTF and bitmap formats; support for OBJ, 3DS, MD5, and RTM model formats; skeletal animation (a work in progress); support for UDP and TCP networking; thread and mutex support; a Simple Shader API; 2D animated sprites; and some basic cryptography support. There is simple event management, with key/mouse bindings easily customized from the in-game console, config file, command line, or GUI.
Symbolic is an enterprise platform designed to build, configure, and manage your huge and globally distributed data centers. It features cloud computing, Web manager virtual environments (Xen, KVM, and libvirt), clustering support, custom operations and scripts support, and user and role definitions.