Tic-tac-toe is an OpenGL game that focuses on graphical effects, specifically realistic 3D rendering of water. The water surface is procedurally generated, and the pieces float realistically on top of it. The water is textured, blended, and environment mapped. It is fully refracted and incorporates the Fresnel term for opacity.
EZ Reusable Objects (EZRO) is a Web application that can be used by non-technical staff to manage content as "objects." Content objects containing text, video, and audio can be shared, modified, and re-styled to appear via a traditional Web site, an on-line course, an innovative "Coach," or as a community of interest site. It is highly scalable and can be used for public Web sites, secure environments, and private intra/extranets.
Poor Man's Imaging Wrapper a clean and simple API wrapper over JAI, Java2D, ImageIO, and AWT. It supports a set of imaging operations (read, write, scale/resize, crop, grayscale, add transparency, rotate, add border, flip/mirror, add text, overlay, blur, sharpen, etc.) with simple direct calls to the API. If you want to switch from Java2D to JAI, all you need to do is add JAI jars to the classpath. It supports GIF encoding if PJA tools jars are available in the classpath.
Motorsport is a project with a clear goal: to create the most realistic vehicle simulation possible. This includes cars and trucks, which can be driven using common input devices such as keyboards and steering wheels. It limits realism to what the hardware, and is intended for hardcore driving simulator fans. This means that it will try to have realistic physics, but not necessarily 'playable', 'easy', or 'fun' physics - these characteristics will depend on which vehicle is driven and on what a person is trying to drive it.
YAJOGLB (Yet Another Java OpenGL Binding) allows Java programmers to access their native OpenGL library. The library is implemented using Java's JAWT to access the native windowing system, along with JNI calls to OpenGL. Programs using the binding must use the shared library provided, since this is not a pure Java library.
GView is a simple image viewer meant to replace applications like Eye of Gnome and to be used as a tutorial for learning the GTK libraries. The code is heavily commented, and will soon include an accompanying tutorial on how to write GTK applications. Both functional and educational, it is one of the fastest image viewing utilities available.
X3D-Edit is a graphics file editor for Extensible 3D (X3D) that enables simple error-free editing, authoring, and validation of X3D or VRML scene-graph files. Context-sensitive tooltips provide concise summaries of each VRML node and attribute. These tooltips simplify authoring and improve understanding for novice and expert users alike. It uses the X3D 3.0 tagset defined by the X3D 3.0 Document Type Definition (DTD) in combination with Sun's Java, IBM's Xeena XML editor, and editor profile configuration files.