RSS 3 projects tagged "Graphics"

No download No website Updated 30 Dec 2011 crunch/crnlib

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Pop 16.28
Vit 28.99

crunch/crnlib is a lossy texture compression tool and library for developers that distributes and uses content in the DXT1/5/N or 3DC/BC5 compressed mipmapped texture formats. crnlib can compress mipmapped 2D textures and cubemaps to .8-1.25 bits/texel, and normal maps to 1.75-2 bits/texel. crnlib's quality and performance is competitive to transform-based solutions, or other offline/real-time DXTn compressors such as squish or ATI_Compress. crnlib implements a new form of "clustered" DXTn compression, with a compressed texture data format that was carefully designed to be very quickly transcodable directly to raw DXTn texture bits with no intermediate recompression step or individual pixel-level operations. The typical single threaded transcode to DXTn rate is equivalent to 100-250 megatexels/sec. Fast random access to individual mipmap levels is supported.

Download Website Updated 25 Mar 2014 OptiPNG

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Pop 286.48
Vit 28.79

OptiPNG is a PNG optimizer that recompresses the image files to a smaller size without losing any data. It works in a manner similar to pngcrush, but it has a wider automatic search space (leading to possibly a better compression), and it runs faster.

Download Website Updated 22 Jul 2012 SDL_gfx

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Pop 213.19
Vit 13.71

The SDL_gfx library offers several components: Graphic Primitives, Rotozoomer, Framerate control, and MMX image filters. The Primitives component provides basic drawing routines: pixels, hlines, vlines, lines, aa-lines, thick-lines, rectangles, rounded-rectangles, boxes, rounded boxes, circles, aa-circles, ellipses, trigons, polygons, textured-polygons, Bezier curves, and an 8x8 pixmap font for drawing onto any SDL Surface. Full alpha blending, hardware surface locking, and all surface depths are supported. The Rotozoomer can use interpolation for high quality output.

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