Ch is an embeddable C/C++ interpreter for cross-platform scripting, shell programming, 2D/3D plotting, numerical computing, and embedded scripting. It is the simplest solution to numerical computing and visualization in the domain of C/C++. It supports the ISO 1990 C Standard (C90), major features in C99 (complex numbers, variable length arrays or VLAs, type generic functions, long long data type, etc), classes in C++, and extensions to the C language like nested functions, string types, etc. It can be embedded in other applications and hardware and used as a scripting language. C/C++ code is interpreted directly with no compilation to intermediate code. It supports Linux, Windows, MacOS X, Solaris, HP-UX, and FreeBSD.
Tic-tac-toe is an OpenGL game that focuses on graphical effects, specifically realistic 3D rendering of water. The water surface is procedurally generated, and the pieces float realistically on top of it. The water is textured, blended, and environment mapped. It is fully refracted and incorporates the Fresnel term for opacity.
YAJOGLB (Yet Another Java OpenGL Binding) allows Java programmers to access their native OpenGL library. The library is implemented using Java's JAWT to access the native windowing system, along with JNI calls to OpenGL. Programs using the binding must use the shared library provided, since this is not a pure Java library.
xCHM is a cross-platform GUI frontend for CHMLIB, written with wxGTK. It is able to display the topics tree, work with displayed pages history, print the current page, work with bookmarks, change fonts and fast search through all the pages of the loaded .chm document. Being indirectly dependent on GTK+, the possibility of changing GTK+ skins makes xCHM theme-friendly.
BRL-CAD is a powerful constructive solid geometry solid modeling system that includes an interactive geometry editor, ray-tracing support for rendering and geometric analysis, path-tracing for realistic image synthesis, network distributed framebuffer support, and image and signal-processing tools.
VisIt is an interactive parallel visualization and graphical analysis tool for viewing scientific data. Users can quickly generate visualizations from their data, animate them through time, manipulate them, and save the resulting images for presentations. VisIt contains a rich set of visualization features so that you can view your data in a variety of ways. It can be used to visualize scalar and vector fields defined on two- and three-dimensional (2D and 3D) structured and unstructured meshes. It was designed to interactively handle very large data set sizes in the terascale range, and works well down to small data sets in the kilobyte range.
SaVi is satellite visualization software that lets you create, run, examine, and modify satellite orbits in two and three dimensions. Simulations of Iridium, Globalstar, Galileo, GPS, and other satellite constellations are included. SaVi requires Tcl and Tk on a system with Unix libraries. SaVi works well with the 3D renderer Geomview. Geomview is optional, though recommended for its 3D rendering capabilities.