delaboratory is an image postprocessing application. It allows you to modify the color and contrast of a photo in a creative way, using curves, a channel mixer, an equalizer, blur, an unsharp mask, high pass, vignette, dodge/burn, shadows/highlights, and blending in different colorspaces (sRGB, ProPhoto, LAB, CMYK, LCH, HSV, HSL) with floating-point precision. Each operation is stored as an adjustment layer, and you can watch a realtime preview.
Slideshow is a kiosk-style application for showing text, image, and video in a loop on monitors and projectors. It is not meant for situations where interactive control is required, but when the content is continuously looping for a long time. The content is updated through a Web GUI. The application is split into two packages, the backend and frontend. The backend is written in C++ and OpenGL. and the frontend uses Python. Currently. the frontend is very GNU/Linux specific and will not run on any other platform, but is meant to be as platform independent as possible, as long as it handles OpenGL.
crunch/crnlib is a lossy texture compression tool and library for developers that distributes and uses content in the DXT1/5/N or 3DC/BC5 compressed mipmapped texture formats. crnlib can compress mipmapped 2D textures and cubemaps to .8-1.25 bits/texel, and normal maps to 1.75-2 bits/texel. crnlib's quality and performance is competitive to transform-based solutions, or other offline/real-time DXTn compressors such as squish or ATI_Compress. crnlib implements a new form of "clustered" DXTn compression, with a compressed texture data format that was carefully designed to be very quickly transcodable directly to raw DXTn texture bits with no intermediate recompression step or individual pixel-level operations. The typical single threaded transcode to DXTn rate is equivalent to 100-250 megatexels/sec. Fast random access to individual mipmap levels is supported.