Blender is a free 3D animation studio. It includes tools for modeling, sculpting, texturing (painting, node-based shader materials, or UV mapped), UV mapping, rigging and constraints, weight painting, particle systems, simulation (fluids, physics, and soft body dynamics and an external crowd simulator), rendering, node-based compositing, and non linear video editing, as well as an integrated game engine for real-time interactive 3D, and game creation and playback with cross-platform compatibility.
Performance Co-Pilot (PCP) is a framework and set of services for supporting system-level performance monitoring and performance management. It provides a unifying abstraction for all of the interesting performance data in a system, and allows client applications to easily retrieve and process any subset of that data using a single API. A client-server architecture allows multiple clients to monitor the same host, and a single client to monitor multiple hosts. Archive logging and replay are integrated so that a client application can use the same API to process real-time data from a host or historical data from an archive.
Blob Wars: Metal Blob Solid is a 2D mission-based platform game. Since their world was invaded by an alien race, the Blobs have faced a lifetime of war. But now they have a chance to win the war once and for all. In Episode I: Metal Blob Solid, you take on the role of a fearless Blob agent, Bob. Bob's mission is to infiltrate the various enemy bases around the Blobs' homeworld and rescue as many POWs as possible. But standing in his way are many vicious enemies, other Blobs who have been assimilated, and the evil alien leader, Galdov.
RCP100 is a modular router control plane for Linux platforms. It can be used as a standalone router, or it can be deployed as an embedded router in a virtualized environment. The modular architecture allows rapid introduction of new features and functionality, including support for custom hardware. It features a command line interface, Web interface, Telnet, FTP, and TFTP access, an NTP client and server, a DNS proxy cache, a DHCP relay, static routes, blackhole routes, static ARP, proxy ARP, RIP version 2 (RFC 2082, RFC 2453), OSPF version 2 (RFC 2328), and Access Control Lists.
KMid2 plays MIDI and karaoke files to hardware MIDI devices or software synthesizers. It supports playlists, MIDI mappers, tempo (speed) control, volume and pitch (transpose) controls, and configurable character encoding, font, and color for lyrics. The graphic views include a rhythm view (visual metronome), a channels window with solo/muting controls and instrument selectors, and a piano player window (pianola).
Bart is a puzzle-style game. In a maze, there is a human and several monsters. The human wants to escape (reach the "exit" point). The monsters, as you may have already guessed, want to eat him for breakfast. The human is in a panic, and you cannot control him at all! He runs in a straight line until reaching a wall, and then turns in a random direction and runs again or explores the maze. One way exists to help the human: you may rotate walls.
Hatohol collects monitoring information from various monitoring systems and shows their integrated data on one screen. This enables the user to consolidate monitoring centers and operators even when monitored devices are being used in different places or with different monitoring software.
D'Enfent Engine is a library that contains high-level classes to access OpenGL functions. It contains classes that may be very useful in game development: GUI components, sprite classes, and classes to handle mouse/keyboard events. It has a full API reference, as well as lessons to help you start working with the library.