86 projects tagged "GNUstep"
Display Ghostscript (DGS) is functionally upward-compatible with Adobe Display PostScript, but it has been written independently. The Display Ghostscript System provides a device-independent imaging model for displaying information on a screen. The imaging model uses the PostScript language which has powerful graphics capabilities and frees the programmer from display-specific details like screen resolution and color issues. DGS is an integral part of the GNUstep Development Environment.
GNUstep is a cross-platform, object oriented environment composed of frameworks, tools, and servers (daemons). It is very similar to the Cocoa frameworks from Apple, and tries to maintain compatibility with Cocoa wherever it is desired and possible. The frameworks provide classes for containers, distributed objects, object archiving, file management, text system, font management, image composition, WYSIWYG PostScript graphics, and more.
Gomoku.app is an extended TicTacToe game for GNUstep. You win the game if you are able to put 5 of your pieces in a row, column, or diagonal. You lose if the computer does so before you. You can play the game on boards of different size. The game has 6 different difficulty levels.
Gorm (Graphic Object Relationship Modeller) is a GNUstep application for building user interfaces and application objects relationships. Its major features include drag-and-drop creation of GUI elements from palettes, run-time loading of additional palettes, direct on-screen manipulation of GUI elements, manipulation and examination of objects via inspectors, and creation of connections between objects using mouse. It is a clone of the former NeXTstep (currently OS X) "Interface Builder" application.
A C++11 unit testing framework based on Perl's Test::More module.