165 projects tagged "LGPL"
The Advanced Linux Sound Architecture is composed of several parts. The first is a fully modularized sound driver which supports module autoloading, devfs, isapnp autoconfiguration, and gives complete access to analog audio, digital audio, control, mixer, synthesizer, DSP, MIDI, and timer components of audio hardware. It also includes a fully-featured kernel-level sequencer, a full compatibility layer for OSS/Free applications, an object-oriented C library which covers and enhances the ALSA kernel driver functionality for applications (client/server, plugins, PCM sharing/multiplexing, PCM metering, etc.), an interactive configuration program for the driver, and some simple utilities for basic management.
BRL-CAD is a powerful constructive solid geometry solid modeling system that includes an interactive geometry editor, ray-tracing support for rendering and geometric analysis, path-tracing for realistic image synthesis, network distributed framebuffer support, and image and signal-processing tools.
Glt is a library of C++ classes and routines for programming interactive 3D graphics with OpenGL. The aim of Glt is to augment the OpenGL API with convenient mechanisms for manipulating the OpenGL state machine. Glt is a work in progress, and by no means covers the entire OpenGL specification. However, it already includes several useful classes and is designed so that additional classes can be added easily. In addition to Glt, the GlutMaster classes provide C++ wrappers for the GLUT API.
Jmol is a Free, Open Source molecule viewer and editor. It is a collaboratively developed visualization and measurement tool for chemical scientists. Jmol is an active project, and there are new features being added to it on a daily basis. Users are encouraged to modify it to fit their needs and to contribute their changes to the project.
For users on Linux and Unix, KDE offers a full suite of user workspace applications which allow interaction with these operating systems in a modern, graphical user interface. This includes Plasma Desktop, KDE's innovative and powerful desktop interface. Other workspace applications are included to aid with system configuration, running programs, or interacting with hardware devices. While the fully integrated KDE Workspaces are only available on Linux and Unix, some of these features are available on other platforms. In addition to the workspace, KDE produces a number of key applications such as the Konqueror Web browser, Dolphin file manager, and Kontact, the comprehensive personal information management suite. The list of applications includes many others, including those for education, multimedia, office productivity, networking, games, and much more. Most applications are available on all platforms supported by the KDE Development. KDE also brings to the forefront many innovations for application developers. An entire infrastructure has been designed and implemented to help programmers create robust and comprehensive applications in the most efficient manner, eliminating the complexity and tediousness of creating highly functional applications.
libgaudio is a C/C++ library to facilitate easy incorporation of sound and sound effects into games. Samples are loaded into memory and playback is then triggered or stopped. The system mixes any number of concurrently playing samples together (up to a predefined maximum). It is also possible to include a background MP3 soundfile in the mix.
OpenGUI is a high-level multi-platform, thread-safe C/C++ windowing and graphics library built upon a fast, low-level graphics kernel. It provides 2D drawing primitives and an event-driven windowing API for easy application development. The benefit of this library is speed, power, and a well-designed API with a narrow learning curve. It supports the BMP, JPG, TGA, PNG, TIFF, and PCX image file formats, color gradients, and TTF fonts. There is also basic XML file support and a smart persistence wrapper. OpenGUI supports the keyboard and mouse as event sources, the Linux framebuffer, SVGAlib, and XFree86/DGA2 (HW accelerated) as drawing backends, Mesa3D under Linux, and 8, 15, 16, and 32-bpp color modes.