BRL-CAD is a powerful constructive solid geometry solid modeling system that includes an interactive geometry editor, ray-tracing support for rendering and geometric analysis, path-tracing for realistic image synthesis, network distributed framebuffer support, and image and signal-processing tools.
BZFlag is a 3D, multiplayer, tank battle zone, capture the flag game that pits players against each other in a networked environment. It runs on Windows 95/98/NT/2000, Linux, MacOS 10.x, Irix, Solaris, and others. An OpenGL accelerator is highly recommended, but it is playable with 3D in software.
Calc is arbitrary precision arithmetic system that uses a C-like language. It's useful as a calculator, an algorithm prototype, and as a mathematical research tool. More importantly, calc provides a machine-independent means of computation. Calc comes with a rich set of builtin mathematical and programmatic functions.
cgi-util is a fast, easy to use C library for creating CGI programs. Functions are available for initialization (parsing), grabbing fields (by string, integer, double or boolean value), embedding HTML files, and more. It accepts both POST and GET request methods and has extensive error handling.
DLC (Dynamically Loadable Classes) is a compact utility that allows loading of shared libraries with C++ classes at runtime in an elegant and convenient way. It has been tested on a Linux platform with gcc 2.95.2, but should work on other ELF platforms as well. A C++ compiler with RTTI support is required.
PLIB is a set of libraries to write games and other realtime interactive applications that are 100% portable across a wide range of hardware and operating systems. It's used by Majik3D, FlightGear, and others, and includes libraries for GUI widgets, sound replay, geometry, scene graph, joystick, and fonts/text.
syslog-ng is a syslogd replacement for a wide variety of UNIX systems that supports IPv6 and is capable of transferring log messages reliably using TCP and SSL and filtering the content of messages using regular expressions. Both RFC3164 and RFC5424 style messages are handled, but more esoteric formats like BSD process accounting logs are supported too. Apart from regular text files, it supports storing messages into SQL and MongoDB databases, and forward messages to local processes via pipes or UNIX domain sockets. This makes syslog-ng ideal as an integration platform. syslog-ng supports extracting structured information from the traditionally text based syslog via csv-parser(), db-parser(), and patterndb. Tag based classification, rewriting messages, and outputting messages in JSON is also possible. This makes syslog-ng ideal for preprocessing events for further analysis, be that home-grown scripts or SIEM systems. syslog-ng scales well on today's multi processor and multi-core systems: reaching 1,000,000 messages per second is a reality for the simplest use cases.