Cretan Hubris is an infinite maze escape game set in ancient Greece. As the master architect Daedalus, having just completed the Labyrinth, you must now escape your creation while staying ahead of a deadly energy wave sent by petty and jealous gods. Features include customizable controls, joystick support, and sound effects.
FCEUX is a Nintendo Entertainment System (NES), Famicom, and Famicom Disk System (FDS) emulator. It supports both PAL (European) and NTSC (USA/JPN) modes. It supports both Windows and SDL versions for cross compatibility. The FCEUX concept is that of an "all in one" emulator that offers accurate emulation and the best options for both casual play and a variety of more advanced emulator functions. For advanced users, FCEUX offers tools for debugging, ROM-hacking, map making, tool-assisted movies, and Lua scripting. FCEUX is an evolution of the FCE Ultra emulator. FCEUX merges elements from FCEU Ultra, FCEU rerecording, FCEUXD, FCEUXDSP, FCEUXDSP CE, and FCEU-mm into a single branch of FCEU.
Fawkes is a component-based Software Framework for Robotic Real-Time Applications for various platforms and domains. It is developed and used for cognitive robotics real-time applications like soccer and service robotics. It supports fast information exchange and efficient combination and coordination of different components to suit the needs of mobile robots operating in uncertain environments.
The Lumiera project strives to create a video/film editing solution usable for professional grade productions, e.g. a documentary or feature film. The main focus is on supporting large scale and complicated project setups and to add the actual media processing in an open plugin-based manner Lumiera was born out of the Cinlelerra community. It started as a partial rework of the Cinelerra codebase, but then quickly turned into a complete re-engineering. It has been underway for almost 3 years, and has a substantial body of working code, but is not yet ready for end users.
With 'nixstaller' you can easily make installers for Unix-like systems. Some of the project goals: support for many different platforms, support for different (optional) frontends used by the installer (currently FLTK, ncurses, GTK 2, and Qt are planned), ease of use for the install creator and the end user, different ways of installing (extract files to a location, compile software on the user's system, and maybe even integration for the package manager running on the user's system). Nixstaller can be fully translated and is programmed in C++ and sh.