XWelltris is a 2.5D Tetris-like game. Imagine that you are looking into a glass from the top. You see four walls and the bottom. Flat 2D figures fall down from the walls one by one. You can move these figures from one wall to another or rotate them. If the figure leaves the wall, then it moves to the bottom while another figure is pushed. You need to form full rows or columns on the bottom. When you form such row it disappears and you receive additional empty space on the bottom and your score increases. Extra points are earned by making more rows disappear at the same time. If you can't place a whole figure on the bottom, then it stays on the wall and you can't place figures on that wall for a while.
C-Dogs SDL is a port of the old DOS arcade game C-Dogs to modern operating systems. C-Dogs is an arcade shoot-em-up which lets players work alone or co-operativly during missions, and against each other in the "dogfight" deathmatch mode. The original DOS version of C-Dogs came with several built in missions and dogfight maps, and this version is no exception. The author of the DOS version of C-Dogs is Ronny Wester.
The Legend of Edgar is a 2D platform game with a persistent world. When Edgar's father fails to return home after venturing out one dark and stormy night, Edgar fears the worst: he has been captured by the evil sorcerer who lives in a fortress beyond the forbidden swamp. In The Legend of Edgar, you take on the role of Edgar as he ventures across the world, battling fearsome creatures and solving puzzles while trying to find and rescue his father.
Bitfighter is a game that feels a little like Asteroids on steroids. It's a multiplayer space-based combat and strategy game, featuring customized ships, multiple game modes, cool retro graphics, and smooth network play. It also includes a full featured level editor, Lua scriptable bots, and other cool features. It has a very active development team, so the game keeps improving.
Ditchers is a multiplayer action game where underground tanks use a variety of weapons to find and destroy each other. Tanks dig tunnels in the soil with a limited supply of energy that can be refilled only in homes (as well as health). the GUI is controlled mainly by mouse, while gameplay is controlled only by keyboard. It is not difficult to create your own maps or to draw your own tank. The game supports split-screen, network games, and artificial players whose intelligence is programmable in the Lua scripting language. The game is inspired by Tunneler.
Avoision is a very simple arcade-style game. There's no story, no fancy graphics, no campaigns--just frantic, high-speed gameplay. Gameplay consists of moving a green block around with the arrow keys. The goal is to capture the red block before the timer runs out to score points. You must avoid all the white blocks that appear as you progress through the game.