Albumine is a music database program. It treats a music collection as a structured collection of albums rather than a chaotic pool of songs. Its major objective is to help users automate the process of inserting new albums into the database, thus making large scale music collecting less painful. It collects all relevant data from a given directory, which appears in the database in a couple of seconds. It supports MP3 and potentially all relevant formats, including CDDA.
Brainfuck Debugger is designed to encourage the development of Brainfuck programs by providing an IDE with debugging features. One of the goals of this project is to provide an environment for people who want to experiment with the fundimental processes of computers, but not get blown away with complicated syntax issues.
Brazilfw is a mini-distribution designed for setting up network utility services such as Internet connection sharing, firewalling, or wireless access points. The goal is to make it as quick and easy as possible to set up a Linux system with only a minimal amount of Linux knowledge. The main goal of BrazilFW is to continue the development of what was the Coyote Linux floppy firewall system.
ColorSnatch is a board game built using the Lazarus libraries. Player 1 starts in the lower left corner, player 2 in the upper right. Each turn, players choose one color to add to their territory. Then, all adjacent tiles of that color are captured. The first player to capture 50% of the field wins. It can be played vs. an AI or another human. Internationalization is available. The game is also a demonstration of Lazarus's capabilities.
Delphi Yacc & Lex is a parser generator toolset for Delphi and Kylix, based on Turbo Pascal Lex and Yacc version 4.1a (by Albert Graef and others). The primary goal of the project is to clean up the code, and improve compatibility and maintainability with modern versions and compilers of the Pascal language (such as Delphi and Kylix).
EC-Laby is a small net-game with 2 teams of players running through a labyrinth to find the startroom of the other team. The first team which reaches the other startroom wins. There are features like chatting with other players and collecting points, and abilities to view a lab-map, set orientation points, insert oneways in the labyrinth, beam to other players, and insert question-doors in the labyrinth.