Word War vi is a side-scrolling shoot 'em up '80s style arcade game. You pilot your "vi"per craft through core memory, rescuing lost .swp files, avoiding OS defenses, and wiping out those memory hogging emacs processes. When all the lost .swp files are rescued, head for the socket which will take you to the next node in the cluster.
Dpmaster is a lightweight master server initially written for the DarkPlaces game engine. Its Quake III Arena-like protocol allows it to fully support new games without having to restart or reconfigure it. In addition to its own protocol, dpmaster also supports the master protocols of "Quake III Arena", "Return to Castle Wolfenstein", and "Wolfenstein: Enemy Territory".
Samuel is a game derived from guicheckers that allows you to play English draughts or American checkers. It features the ability to change the level of play from beginner to expert, load and save games, and edit the board position. It has a fairly strong engine written in C++ coupled to a PyGTK frontend GUI.
gShogi is a Shogi (Japanese chess) game. It features loading and saving of games, setting the level of play, retracting moves, choosing Eastern or Western pieces, opening book, resizing the board, and support for USI engines. gShogi is based on GNU Shogi. It uses engine code and graphics for the board pieces from GNU Shogi. It has a new front end GUI for GNOME.
Vallheru is a turn-based, fantasy MMORPG written in PHP and MySQL (but may work with many other databases) with Smarty Template Engine, ADOdb, and PHP Mailer. It is based on Gamers-Fusion 2.5 with many modifications in security, speed, and features. It is currently available only in Polish.
Esdl is library for accessing SDL and OpenGL through Erlang. SDL handles 2d graphics, user events, and audio while OpenGL handles 3d graphics. SDL (Simple DirectMedia Layer) is a cross-platform multimedia library designed to provide fast access to the graphics framebuffer and audio device. It also does event handling from mouse, keyboards, and joysticks. OpenGL is a cross-platform standard for 3D rendering and 3D hardware acceleration.
AsItHappens is a real-time network statistics collector and grapher. It collects data from devices over a network via ICMP and SNMP and displays them on a graph, optionally storing collected data in a database for later retrieval. Collection types include network response, bandwidth usage, processor usage, memory usage, Cisco NBAR, and Cisco NetFlow. AsItHappens polls data in regular intervals, which can be in the order of milliseconds, to give immediate feedback on network performance, and it can also graph flow information from packet capture files. AsItHappens includes the Self Defending Network, a horizontal shoot-em-up based on collected graph data.