PLIB is a set of libraries to write games and other realtime interactive applications that are 100% portable across a wide range of hardware and operating systems. It's used by Majik3D, FlightGear, and others, and includes libraries for GUI widgets, sound replay, geometry, scene graph, joystick, and fonts/text.
The OpenAI site is centered around an Open Source project and community involving artificial intelligence. The project itself is the creation of a set of tools that are considered to be models of human intelligence or biomimicry. These tools are intended to be integrated into applications or used stand alone for research.
SecureSkat is a peer-to-peer implementation of the German card game Skat. The program negotiates participating players and game sessions over an arbitrary IRC network (Internet Relay Chat). Neither a trusted third-party (dealer) nor a centralized game server is necessary. All critical operations, e.g. shuffle of the deck, are performed using advanced cryptographic techniques (so-called Mental Poker solutions) provided by LibTMCG. The outdated OpenSkat branch contains a graphical user interface based on XSkat 3.4. This interface can be used with most recent versions, but must be built separately.
The Torque Network Library is a robust, secure, and easy-to-use cross-platform C++ networking API designed for high performance simulations and games. It features a UDP- based connection architecture with DoS prevention functionality, different types of data guarantee, bit stream compression, server object replication and updating, and a simple, highly space efficient RPC mechanism. It includes a deterministic application journaling replay function for eliminating hard to find networking bugs.
DB_eSession is a feature-packed PHP class that stores session data in a MySQL database rather than files. It is powerful, designed with security in mind, and is easy to utilize. The code contains lots of comments, and it comes with full documentation and examples of how to use the class including a basic authentication login/logout process. It includes member functions useful (to webmasters) for monitoring or viewing, deleting, and altering sessions validity for the case of locking one or more sessions upon detection of unauthorized use.