14 projects tagged "Games/Entertainment"
Afghan Hound Quote of the Day Daemon uses both TCP and UDP port 17 to return a random quote from fortune(6) style quote files. It has performance benefits over other programs which use fortune(6) to source their quotes. The server also includes the ability to limit the number of client connections per second. Client and benchmarking programs are included in the package.
UProxy is a proxy for UDP protocols. UProxy was initially designed to allow users to play Unreal Tournament matches over the Internet on computers sharing a dial up connection. It could also be used by any client-server application that uses the UDP protocol and doesn't require clients to bind a fixed port. UProxy should run under Windows, Linux, or any OS which supports BSD sockets.
Flan is a network simulator written in Java. It is meant to be easily expandable by adding new protocols, which are also written in Java. It includes a graphical network construction interface, a RIPv2 (with subnets, that is) protocol, IP packets handling, etc. Flan is based on a continuous time-discrete event simulation engine (with real-time sync).
ZAP is a team-based Internet multiplayer game with 2D retro-style vector graphics. The control scheme is patterned after the arcade classic Robotron. It uses the Torque Network Library for its network transport layer. It supports multiple game types (Capture the Flag, Soccer, Football, Hunters, Rabbit, Zapmatch), configurable ship powers, and support for voice recording and gamepad controllers (not on all platforms).
The Torque Network Library is a robust, secure, and easy-to-use cross-platform C++ networking API designed for high performance simulations and games. It features a UDP- based connection architecture with DoS prevention functionality, different types of data guarantee, bit stream compression, server object replication and updating, and a simple, highly space efficient RPC mechanism. It includes a deterministic application journaling replay function for eliminating hard to find networking bugs.
DB_eSession is a feature-packed PHP class that stores session data in a MySQL database rather than files. It is powerful, designed with security in mind, and is easy to utilize. The code contains lots of comments, and it comes with full documentation and examples of how to use the class including a basic authentication login/logout process. It includes member functions useful (to webmasters) for monitoring or viewing, deleting, and altering sessions validity for the case of locking one or more sessions upon detection of unauthorized use.
RakNet is a networking API that is a wrapper for reliable UDP and higher level functionality on Windows, Linux, and Unix. It allows any application to communicate with other applications on the same computer, over a LAN, or over the internet. Although it could be used for any networked application, it was developed specifically for rapid development of online games and the addition of multiplayer to single player games.