Wine is an implementation of the Windows API on top of X and Unix. It does not require Microsoft Windows, but can use native Windows DLLs if they are available. It provides both a development toolkit for porting Windows source code to Unix as well as a program loader, allowing many unmodified Windows programs to run on x86-based Unixes.
Gambatte is an accuracy-focused, cross-platform Game Boy and Game Boy Color emulator. It is based on hundreds of corner case hardware tests, as well as previous documentation and reverse engineering efforts. The core emulation code is contained in a separate library back-end (libgambatte) written in pure platform-independent C++. There is a GUI that uses Trolltech's Qt4 toolkit (gambatte_qt), and a simple command-line SDL front-end (gambatte_sdl). The GUI front-end contains platform-specific extensions for video, sound, and timers.
Gelide is a configurable multi emulator and multi system front-end that lets you manage any kind of emulated system (PC, console, arcade, etc.). Gelide lets you catalog and launch any game from any existing emulator under GNU/Linux. You can configure any emulator with command line parameters support.
gnuboy emulates the Color GameBoy handheld console in portable C, with interfaces for X11, Linux fbcon and svgalib, SDL, DOS, and Windows, with other ports planned in the future. Compatibility with ROMs tested is around 99 percent, and all major hardware features except SGB extensions are supported. With the optional optimized i386 assembly code, gnuboy can run at the full 60 FPS even on Pentium/75s and below. No special libraries are required to compile, and gnuboy is known to build on many *nix variants.
DOSBox uses SDL to emulate the PC hardware required for running old DOS games. This includes a 386 processor, an S3/Trio video card with some tweaks to allow for older display hardware like the Tandy, a Sound Blaster Pro, the PC speaker, Tandy 3-sound, CMS/GameBlaster, Disney Sound Source, and MIDI. DOS emulation is integrated. It is possible to mount local directories as drives inside the emulator.
L2J is an alternate game server for Lineage2. The L2 protocol is reimplemented in the server, so you can play with this server without any modifications to the client (except changing the server IP address). The latest USA live client version is always supported, so don't expect this server to work with the PTS/Korean client.