Kalyp is a fantasy-based roguelike game written in Java. Its design is based on traditions set by popular roguelike games, especially Nethack. It is single player and runs in a text terminal. The project focuses mostly on the Artificial Intelligence engine for the non-player characters. Most of the game design will be done in scripting, as the core engine written in Java will handle user interface, rulesets, basic actions, and try to hold it all together.
Race Timing lets you manage races by describing a race and the rules associated with it. You can time the racers and provide realtime standing of the race participants. You can manage various race events (pilot changes, refuelling, laps, intermediate sprints, etc.) and broadcast various information to the participants. The software is best used with transponders, but manual operation is also provided.