Argh! is an esoteric programming language in the spirit of Befunge, Brainfuck, and friends. It is a nice and simple language with two dimensional code-flow, a combined code/data array, an infinite stack, regular characters for all instructions, no strange braces or symbols, no unnecessary arithmetic operators (add and sub are all you need), and countless other features it doesn't have. The distribution includes interpreters for Argh! and Aargh! (an extended Argh! that is most likely Turing complete), the official specification, editing modes for emacs and vim, and lots of examples.
Audiality is a highly scalable and portable audio engine and synthesizer. MIDI files are used in combination with scripting and modular synthesis, to minimize file sizes and maximize flexibility. Audiality can be used as a music and sound effects player in multimedia productions, or as a realtime MIDI synthesizer.
Glulxe is an interpreted implementation of the Glulx portable Interactive Fiction VM, like the Z-machine but using the Glk API. Unlike the Z-machine, it uses 32-bit data and addresses, so it can handle game files up to four gigabytes long. Also unlike the Z-machine, it has native support for Glk I/O, so game files can use any capability Glk provides. However, like the Z-machine, you can write games in the Inform language and compile them to Glulx game files.
JACL is an interpreted language for creating interactive fiction and turn-based Web games. Using a variety of Glk libraries, JACL has cross-platform support for graphics and sound in the desktop environment. JACL also includes an integrated Web server for easy testing of Web-based games.