espgame.sh is a script designed to experiment with ESP powers in a playful way. It might just as well be used as a guessing-game. Images can be either guessed or predicted. Based on the user input during the game, in the end a simple analysis expressed in percentages is calculated. On www.supple-pixels.net there is an archive containing images with which to play.
silverflux is a game management system for the GNU/Linux operating system. silverflux automagically installs, downloads patches, and configures games without any required user intervention. It is a truly simplified game management system. The intended audience is those who are used to Windows-stlye simplified game installation and anyone who has ever been frustrated with the state of gaming adoption on the GNU/Linux platform. The goal of this project is to provide the glue that will allow those "stuck" on Windows gaming to convert.
L2J is an alternate game server for Lineage2. The L2 protocol is reimplemented in the server, so you can play with this server without any modifications to the client (except changing the server IP address). The latest USA live client version is always supported, so don't expect this server to work with the PTS/Korean client.
GFSGL is a program that makes running and installing games (and other programs) easy under Linux and other Unix-like operating systems. It can autodetect installers in your CD-ROM drives (both native to Linux and those run through Wine/Cedega). GFSGL can launch many different games including native, Wine, and ScummVM games. It has both a console and a graphical interface.
LinuxConsole is a live and modular Linux distribution that can be started from CD/DVD, hard disk, floppy disk, USB disk, or network card (PXE). The use of "console" in the title doesn't mean that it is started in "console" mode, but is meant to symbolize the simplicity of using it. This distribution is as simple to use as a game console: you can start applications without installing them. It is modular: there is a common base (device detection, GUI) and optional modules for multimedia, communication, and servers. The goal is having a very fast startup (less than 20 seconds), very good hardware detection, and many applications available (not just games).