RSS 115 projects tagged "Games/Entertainment"

No download Website Updated 15 Jul 2010 Beneath A Binary Sky

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Pop 27.89
Vit 37.05

Beneath A Binary Sky is an engine that simulates a world in which robots controlled by programs can live, work, fight, and even bear new children. The long-term goal of the project is to create a fully configurable engine that can simulates any kind of world, from simple to complex ones with many rules and events.

Download Website Updated 19 Feb 2014 The Open Toolkit library

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Pop 291.65
Vit 22.02

The Open Toolkit library (OpenTK) is a set of advanced cross-platform bindings to OpenGL, OpenCL, and OpenAL for C# and other Mono/.Net languages. It can be used standalone (in the spirit of GLFW or SDL) or integrated into GTK# and WinForms applications.

Download Website Updated 12 Dec 2008 pyECTOR

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Pop 32.68
Vit 1.42

pyECTOR is a chatterbot which learns from what people say. It is based on an artificial intelligence architecture that is inspired by Copycat, an AI system from Mitchell and Hofstadter. The Concept Network it uses is a mix between neural and semantic networks. It uses co-occurrences to compute the influence of one semantic node on another. The links are statistically weighted.

Download Website Updated 15 Jul 2010 Imperfect World Of Robos

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Pop 29.73
Vit 1.42

Imperfect World Of Robos (IWOR) is a programming game. It simulates a world in which robots controlled by programs can live in it, work, defend their tribe, and even bear new children.

No download Website Updated 21 Aug 2008 ga-flamoot

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Pop 19.39
Vit 1.00

ga-flamoot is a genetic algorithm in Python for evolving programs that write a given string to an allocated dataspace, using a made-up machine language with only 7 instructions and flow reversal.

Download Website Updated 19 Aug 2008 Py-Lepton

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Pop 26.46
Vit 1.00

Py-Lepton is a high-performance, pluggable particle engine and API for Python. The engine is designed to be very flexible and does not rely on any other libraries directly. You can use it either with OpenGL (via pyglet or PyOpenGL), or with pygame by selecting the appropriate renderer. Examples are provided using pyglet and pygame. Note that this is in an alpha state, so expect the API to change somewhat in future releases.

No download Website Updated 29 Sep 2010 Brain Workshop

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Pop 92.50
Vit 5.80

Brain Workshop is an implementation of the Dual N-Back mental exercise. This exercise is a mental activity that has been scientifically shown to improve your working memory (short-term memory) and fluid intelligence. The game involves remembering a sequence of spoken letters and a sequence of positions of a square at the same time. Brain Workshop includes additional challenging game modes beyond Dual N-Back.

Download Website Updated 16 May 2012 Visualization Library

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Pop 117.45
Vit 10.70

Visualization Library is C++ middleware for high-performance 2D and 3D graphics applications based on the industry standard OpenGL 1.x-4.x, designed to develop portable applications for the Windows, Linux and Mac OS X operating systems. It supports advanced features like OpenGL Shading Language, Volume Rendering, Isosurface extraction, Frame Buffer Objects, Multiple Render Targets, Vertex and Pixel Buffer Objects, KdTree/AABB frustum culling, a multilingual Unicode-based text engine, advanced texturing, DDS cubemaps, mipmaps, compressed textures, and much more. Visualization Library can be especially useful in 3D/2D scientific visualization, virtual reality, augmented reality, visual simulation, data visualization, presentations, multimedia applications, special effects, and 3D/2D games.

Download Website Updated 26 Mar 2008 ERF Computer Vision

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Pop 28.46
Vit 1.00

ERF Computer Vision adds support for computer vision libraries in the Experimental Robotics Framework (ERF).

Download Website Updated 10 Jan 2008 Micropolis

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Pop 45.72
Vit 1.00

Micropolis is a city simulation game engine based on the original classic SimCity source code. Micropolis is based on the Tcl/Tk version of SimCity. It consists of the micropolis module, which is the engine recast as a C++ class; the cellengine module, which is a cellular automata machine engine; and the tileengine module, which is a Cairo based tile renderer. It is intended to be used with the OLPC's Sugar user interface environment, but layered so the core code is useful in other contexts.

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Aspose.Diagram for .NET

A class library for working with MS Visio files.

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doclifter

man/mandoc/ms/me/mm-to-DocBook document transcoding.