361 projects tagged "Games/Entertainment"
Anywhere Board Games (ABG) allows users to play board and card games on the Web in real time on multiple machines (PC, Linux, iPhone, iPad, and Android). ABG runs as a Google+ Hangout App or as a standalone PHP app. Unlike other gaming environments, this one has a peculiar vision: projecting the main board on our table and using laptops or tablets to control players' hands (with other friends joining in remotely). It supports flipping, stacking, rotating, rolling, and shuffling of pieces, so most board and card games are playable.
Five Hundred is a card game for four players similar to Euchre or Bridge, especially popular in Australia and New Zealand. The wikipedia page has a comprehensive description of gameplay. This version is implemented in C++/Qt. It incorporates graphics from the svg-cards project. Computer players are scriptable in Lua.
BoxWorld is a puzzle game where the player has to place boxes over special places in order to gain energy to teleport to the next level. The boxes can only be pushed, not pulled, thus requiring ordering of the boxes with caution. If the boxes are put into positions that prevent further movement, the player can start the level over, but loses a life by doing so. There are no time limits, so the player can relax and think before acting. The game features nice graphics, enjoyable music, and 525 increasingly difficult levels. The player must come up with more complex strategies on the later levels, with many more pushes and special tricks in order to place the boxes in corners or long corridors. Sometimes most of the boxes are already placed in the appropriate area, but the player has to replace all the boxes just to be able to move another box and arrange it where it belongs.
Gigalomania is a 2D real time strategy game that is a clone of Mega-Lo-Mania. The gameplay consists of researching and developing new technology with which to conquer your enemies, from rocks and sticks to nuclear weapons and spaceships. You can advance through ten different ages, from the stone age to the future. There are 28 different maps to play through. The game is still under development, but is entirely playable in its current state.
Hydra Slayer is a Roguelike game focused on one thing: slaying Hydras. It is inspired by mathematical puzzles about brave heroes slaying many-headed beasts. Since each weapon can only cut off a specific number of heads (no more, no less), and then the Hydra regrows some of the lost heads, to defeat each Hydra, you need to find the sequence of attacks which kills it in the least number of wounds. Hydra Slayer also features divisor weapons, blunt weapons to stun heads, missiles, and shields, and a number of other magical items which are unique to this game.
Diagnil is a GUI application to help solvers of diagramless crossword puzzles. It accommodates puzzles distributed electronically using several file formats (puz, jpz, xpf, and ipuz) as well as those distributed in print form. Although software for conventional crosswords has existed for years, the diagramless variant has received little attention. Diagnil attempts to fill that void. It lets you solve puzzles by entering words, placing them on a grid, and moving them around the screen until the final shape is achieved.