120 projects tagged "Games"

No download Website Updated 19 Apr 2009 Ultimate Othello

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Pop 29.05
Vit 43.19

Ultimate Othello is a challenging strategic game. You can win in Ultimate Othello only if you use strategic skills. Its enhanced AIs offer you the choice between eight challenging opponents who have different intelligence levels. Its network play option allows you to play the game and chat with your friends on the Internet.

No download No website Updated 24 Apr 2009 Asqare

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Pop 119.15
Vit 43.15

Asqare is a simple game for Android. The screen is covered with colored sprites (squares or circles). When you align three or more in a row, all adjacent sprites of the shape and color vanish. You can only swap adjacent sprites vertically or horizontally. You can swap sprites even if it won't result in a three-or-more alignment, but that will cost you 10% of your current score. The game offers two variations on the gameplay and manages a list of current games, which you can pause and recall at any time.

Download Website Updated 25 Apr 2009 Batalha Naval (Battleships)

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Pop 31.30
Vit 1.00

Batalha Naval (Battleships) is a version of the well-known battleships game to play online against other players connected to a server. To play online, look for available servers at the game's Web site.

No download No website Updated 14 May 2009 PushButton Engine

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Pop 30.20
Vit 43.07

The PushButton Engine is a Flash game engine and framework that's designed for a new generation of games. It makes it easy to bring together great existing libraries and components for building Flash games and makes it possible to spend less time on code and more time on building fun games.

No download Website Updated 13 May 2009 PodSixNet

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Pop 34.99
Vit 42.91

PodSixNet is a lightweight network layer designed to make it easy to write multiplayer games in Python. It uses Python's built in asyncore library and rencode.py (included) to asynchronously serialize network events and arbitrary data structures, and delivers them to your high level classes through simple callback methods. Each class within your game client that wants to receive network events subclasses the ConnectionListener class and then implements Network_* methods to catch specific user-defined events from the server. You don't have to wait for buffers to fill, check sockets for waiting data, etc. Just do connection.Pump() once per game loop and the library will handle everything else for you, passing off events to all classes that are listening. Sending data back to the server is just as easy by using connection.Send(mydata). Likewise on the server side, events are propagated to Network_* method callbacks and data is sent back to clients with the client.Send(mydata) method.

No download No website Updated 30 May 2009 QEngine

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Pop 21.17
Vit 42.72

QEngine is game engine that can be used to play Quake 1, Quake 2, and Quake 3 with enhanced graphics, physics, and scripting.

No download No website Updated 17 Nov 2010 Monster 2

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Pop 63.59
Vit 3.13

Monster 2 is a nostalgic trip back to the days of the epic SNES RPGs like Final Fantasy and Breath of Fire. It was built from scratch with a focus on a good story, unique gameplay features, and professional looking and sounding artwork and audio.

Download No website Updated 05 Jun 2009 SGX Engine Core

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Pop 30.17
Vit 42.65

SGX Engine Core contains the basic functionality which underpins SGX, a 3D graphics engine from Steven Goodwin. It is based around a series of null drivers and loosely-coupled modules to facilitate an infinitely upgradable engine. It is primarily suited to games and digital TV backdrops.

Download Website Updated 07 Sep 2010 Leges Motus

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Pop 75.49
Vit 2.83

Leges Motus is a networked, team-based, 2D shooter set in a zero-gravity environment. Using only the force from jumping off of walls and the recoil from their guns, players must travel across the arena to lower their opponent's gate.

Download Website Updated 11 Jun 2009 Tric-Tac-Toe

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Pop 29.19
Vit 1.73

Tric-Tac-Toe is a new twist (or perhaps "tilt") on the classic Tic-Tac-Toe game. The board resembles a Rubik's Cube surface; three players each take turns filling up the surface of the board. Once the board is full, a winner is declared according to the point totals of each player. The "tric"ky part is the connections on the board that score points.

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Project Spotlight

Super Grub2 Disk

A disk which can boot into an OS whose bootloader is broken.

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Project Spotlight

samhain

A file integrity daemon with support for centralized monitoring.