FMG is a futuristic war game based on full metal planet (an 'old' board game) and playable in a Web browser. Land your spaceship on Full Metal Planet, pick up ore, destroy or capture the enemy expensive hardware, and if you can, capture their own freighter with a hold full to bursting. Each game is independent. Although it is playable in English, not everything in the guide is translated yet.
Quabro is an arcade game in which the goal is to destroy colored blocks with a ball using four paddles on each side of the screen to steer the ball and keep it on the field. It is inspired by Breakout and Arkanoid, as well as several of clones created later. It is written in Python using the Pygame library.
Gibbon is a graphical client for playing backgammon online on the First Internet Backgammon Server or servers that use the FIBS protocol. It is platform-independent, using GTK+ for its user interface. It also contains a converter for different match formats. Currently supported are the Smart Game Format, JellyFish, and JavaFIBS.
Anywhere Board Games (ABG) allows users to play board and card games on the Web in real time on multiple machines (PC, Linux, iPhone, iPad, and Android). ABG runs as a Google+ Hangout App or as a standalone PHP app. Unlike other gaming environments, this one has a peculiar vision: projecting the main board on our table and using laptops or tablets to control players' hands (with other friends joining in remotely). It supports flipping, stacking, rotating, rolling, and shuffling of pieces, so most board and card games are playable.
Beat Back the Horde is a rhythm-time strategy game for Android 2.2 and up, focusing on fast-paced placing of units while tapping to the beat! Build up combos to spawn Über Units! It is playable in single-player mode, or in multi-player mode over Bluetooth, and can be learned in a minute and played for hours. It includes many achievements to unlock, five songs to master, adjustable difficulty single-player AI, and particle effects.
Gamify is a PHP class that can manage user experience points and achievements to implement site game logic. It can create database tables that can record the values of experience points earned by site users that accomplish certain achievements. The class can manage the records of site users participating in the site gaming activities, the user achievements, the levels, and experience that they earn. It can also obtain user statistics and top users listings.