RSS 3 projects tagged "Games"

No download No website Updated 30 May 2009 QEngine

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Pop 21.21
Vit 38.14

QEngine is game engine that can be used to play Quake 1, Quake 2, and Quake 3 with enhanced graphics, physics, and scripting.

Download No website Updated 05 Jun 2009 SGX Engine Core

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Pop 22.47
Vit 38.06

SGX Engine Core contains the basic functionality which underpins SGX, a 3D graphics engine from Steven Goodwin. It is based around a series of null drivers and loosely-coupled modules to facilitate an infinitely upgradable engine. It is primarily suited to games and digital TV backdrops.

No download Website Updated 19 Dec 2012 RoseThorn Game Library

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Pop 36.00
Vit 12.48

RoseThorn is a cross-platform library for 2D and 3D games running on GNU/Linux (and possibly other Unix-like OSes) and Windows. Features include: hardware accelerated 2D and 3D rendering; Ogg and WAV Sound support with OpenAL; Lua scripting; BMP, JPEG, and PNG image loading and saving (from screenshots); easily created and modified user interfaces with XML and CSS, combined with Lua event handling; separate 2D and 3D libraries; support for multiple fonts in both TTF and bitmap formats; support for OBJ, 3DS, MD5, and RTM model formats; skeletal animation (a work in progress); support for UDP and TCP networking; thread and mutex support; a Simple Shader API; 2D animated sprites; and some basic cryptography support. There is simple event management, with key/mouse bindings easily customized from the in-game console, config file, command line, or GUI.

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ReynoldsMark

A simple CFD benchmark.

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pbs_python

Python bindings for the Torque resource management system.