RSS 3 projects tagged "Games"

No download Website Updated 19 Dec 2012 RoseThorn Game Library

Screenshot
Pop 39.76
Vit 22.15

RoseThorn is a cross-platform library for 2D and 3D games running on GNU/Linux (and possibly other Unix-like OSes) and Windows. Features include: hardware accelerated 2D and 3D rendering; Ogg and WAV Sound support with OpenAL; Lua scripting; BMP, JPEG, and PNG image loading and saving (from screenshots); easily created and modified user interfaces with XML and CSS, combined with Lua event handling; separate 2D and 3D libraries; support for multiple fonts in both TTF and bitmap formats; support for OBJ, 3DS, MD5, and RTM model formats; skeletal animation (a work in progress); support for UDP and TCP networking; thread and mutex support; a Simple Shader API; 2D animated sprites; and some basic cryptography support. There is simple event management, with key/mouse bindings easily customized from the in-game console, config file, command line, or GUI.

Download No website Updated 05 Jun 2009 SGX Engine Core

Screenshot
Pop 32.59
Vit 42.23

SGX Engine Core contains the basic functionality which underpins SGX, a 3D graphics engine from Steven Goodwin. It is based around a series of null drivers and loosely-coupled modules to facilitate an infinitely upgradable engine. It is primarily suited to games and digital TV backdrops.

No download No website Updated 30 May 2009 QEngine

Screenshot
Pop 22.18
Vit 42.31

QEngine is game engine that can be used to play Quake 1, Quake 2, and Quake 3 with enhanced graphics, physics, and scripting.

Screenshot

Project Spotlight

quadtree

A Thread-safe quad tree C library.

Screenshot

Project Spotlight

dos2unix

Utilities for converting text files from DOS/Mac format to Unix format and vice versa.