The Brick Engine is a fast and simple lo-fi gaming engine. The engine provides a comprehensive API, including dazzling visual features, song playback, and collision detection: everything you need to make games with quickness and ease. The engine provides a straightforward C API and has language bindings for Tcl and Pascal, with support for more languages on the way.
CorsixTH is a clone of Theme Hospital. As computers evolve, we risk losing some classic games. Bullfrog's Theme Hospital, published in 1997, is a classic simulation game, but getting it to run natively on modern operating systems is getting progressively harder. CorsixTH aims to reimplement the game engine of Theme Hospital, and to be able to load the original game data files. This means that you will need a purchased copy of Theme Hospital, or a copy of the demo, in order to use CorsixTH. After most of the original engine has been reimplemented, the project will serve as a base from which extensions to the original game can be made.
Tric-Tac-Toe is a new twist (or perhaps "tilt") on the classic Tic-Tac-Toe game. The board resembles a Rubik's Cube surface; three players each take turns filling up the surface of the board. Once the board is full, a winner is declared according to the point totals of each player. The "tric"ky part is the connections on the board that score points.
fretscpp is strongly inspired by the original FoF, reusing artwork to a large extent, with the source code rewritten from scratch. C++ instead of python should improve performance and allow easier support for features like whammy. It is playable, but some non-critical features are still missing.
Me and My Shadow is a puzzle/platform game in which you try to reach the exit by solving puzzles. Spikes, moving blocks, fragile blocks, and much more stand between you and the exit. Record your moves and let your shadow mimic them to reach blocks you couldn't reach alone. Play through over 40 levels and use the built-in level editor to make your own.