EPIC is a multiplayer strategy roleplaying game in which you are pitted against or work with real people in various fantasy settings called modules. It starts with Conan and Malazan modules. Third parties can create new modules. The system supports adventures, armies, characters, assassins, guilds/buildings, very rich magic (over 400 spells) and over 2,000 items, in a realistic fantasy world . The game focuses on minimum game time but the maximum amount of time thinking about the game and your cunning plans with your allies. There's no farming or repetition. The game format encourages the creation of epic fantasy tales. Part of a player's turn is in real time, but movement and military orders are done as submitted orders which are processed as your turn.
Pocket Bandit is a slot machine game for Android. It features a retro style with three reels and ten stops, and is modelled after the classic, mechanical fruit machines of the early 20th century and emulates devices such as the Mills Novelty QT Chevron, Mills Novelty Vestpocket, Groetchen IMP trade simulator, Pace Comet, and Liberty Bell. Unlike the original machines, it also includes elements of skilled and strategic play. You can spin the reels at different speeds by pulling the knob at different speeds, stop a reel at will by yanking the knob up, wager zero to three coins per round, and use no-wager rounds to skip over bad luck streaks.
Gameclock is a fairly simple application designed to track the time spent thinking by the players during a chess game. Various clock engines are available (speed chess, fisher chess, board games, or hourglass). The graphical interface is keyboard-driven and is intended to be minimal and simple. The code is made to be extensible to other game types.
Galois is a computer game of the "falling blocks" type, but with unique features. Unlike most other games of that type, it is not limited to blocks made of four two-dimensional, square bricks: you can choose among several different brick shapes, blocks composed of more or fewer bricks, and even between two- and three-dimensional games.