Harris is a strategy game based around the actions of RAF Bomber Command in the Second World War. In Harris, you take on the role of the Commander-in-Chief of Bomber Command, tasked with launching bombing raids against Nazi Germany. It is your responsibility to take the war to the enemy and destroy their capacity and will to wage war.
WarTactical is a wargame in which each screen pixel corresponds to 10 feet of ground area, instead of splitting the field into hexagons. You can play a game against the computer or play a simple random setup. Dice are rolled when you attack, and this result is added to modifiers that are derived from the situation, such as whether the unit is pinned or how much armor it has, as well as what terrain it's on. You need to stay in contact with your HQ (leader) to move far. WW2 (or Modern) units like artillery, infantry, LMGs, paratroopers, cars, and HQ (leaders) are available. Modules are being developed to represent different time periods of war.
QMentat helps you practice mental arithmetic. It uses arbitrary-length fixed point arithmetic, and can handle any size numbers, only limited by the size of your screen (and in the case of division with an integer result, the speed at which the number can be factored). It is also quite configurable, allowing you to tailor the questions to your needs.
CloneRNX is a simple and funny game. It was cloned from the popular Facebook application called ChainRNX. While the original version of the game is a Flash application and it can be executed only within a Facebook account, CloneRNX is a Java desktop application that can be launched on any desktop system.
RocketMan is a sci-fi fantasy shoot 'em up game. It features different algorithms for gameplay as in EnemyRocket.java. Everything can be jarred up into a mobile phone game. There is a sprite-based video codec included for use during gameplay. This way, you can make vessels talk to you on the intercom. Some levels are top-down and left-right vessel shooters (like R-Type), and some are left-right man-sized players (like Megaman).
Soul Capture captures the video and audio playback of OpenGL applications (such as games). It was created in Gambas and works as a frontend for the glc capture program. ffmpeg is also required for encoding. Soul Capture allows users to capture and encode footage of their games and other applications from a comfortable and easy-to-understand interface.