Selador is a browser-based fantasy game. The game was commercial at first, but has since been released as open source by its developers. The game focuses on teamplay and communication between players. Although it is played in real-time, strategy and planning are paramount. It comes with a nice set of graphics and a pre-populated database. It can be installed on any *AMP stack.
Smart Challenge is a computer game to exercise logical thought by solving millions of randomly generated tangram puzzles. It allows you to create and store new puzzles and display the ranking of solution times for each puzzle. Additionally, it has levels of difficulty for the random generated tangram puzzles.
Soul Capture captures the video and audio playback of OpenGL applications (such as games). It was created in Gambas and works as a frontend for the glc capture program. ffmpeg is also required for encoding. Soul Capture allows users to capture and encode footage of their games and other applications from a comfortable and easy-to-understand interface.
The Brick Engine is a fast and simple lo-fi gaming engine. The engine provides a comprehensive API, including dazzling visual features, song playback, and collision detection: everything you need to make games with quickness and ease. The engine provides a straightforward C API and has language bindings for Tcl and Pascal, with support for more languages on the way.