Andrew's Game aims to be a lightweight and highly expandable code base editable by anyone with a basic understanding of Python. The project has three parts: core systems, sample game, and reusable extensions. Core systems deal with the actual game mechanics; a sample game will be a template of how to use core systems and reusable extensions to create a working game. The reusable extensions can contain items and minor added functionality. Andrew's Game can implement a text-only single player RPG, which is like a MUD without support for multiple players.
Cute Knight Kingdom is a multi-ending RPG in which a girl named Sorami searches for her destiny. In the game, you travel the kingdom to meet new friends, find treasure, and encounter monsters. You must choose your weapons or craft them yourself, work at jobs, and take classes to raise the skills that you need for success. You could become a hero, find true love, discover the truth of your origins, or embrace villainy as an evil warlord. Dozens of endings are available, depending on your choices.
Naev is a 2D space trading and combat game, in a similar vein as Escape Velocity. Naev is played from a top-down perspective, featuring fast-paced combat, many ships, a large variety of equipment, and a large galaxy to explore. The game is highly open-ended, letting you proceed at your own pace.
RPGRobotAlive is an aide to a role playing games. It displays a board with walls and representations of the players that you can move around the dungeon. You can also place treasure or monsters in the dungeon. The program only keeps track of the locations of things, so you have to apply the rules of the game yourself to determine what happens in an encounter between the players and the contents of the dungeon. This software is generic and can be helpful with many different kinds of role playing games.
EPIC is a multiplayer strategy roleplaying game in which you are pitted against or work with real people in various fantasy settings called modules. It starts with Conan and Malazan modules. Third parties can create new modules. The system supports adventures, armies, characters, assassins, guilds/buildings, very rich magic (over 400 spells) and over 2,000 items, in a realistic fantasy world . The game focuses on minimum game time but the maximum amount of time thinking about the game and your cunning plans with your allies. There's no farming or repetition. The game format encourages the creation of epic fantasy tales. Part of a player's turn is in real time, but movement and military orders are done as submitted orders which are processed as your turn.